| Index: ash/wm/window_animations.h
|
| diff --git a/ash/wm/window_animations.h b/ash/wm/window_animations.h
|
| index 3bba85c3c87c341df2cf576df8f86c316797781e..29083d35133856abca884cd81bffbb7aae5f9f86 100644
|
| --- a/ash/wm/window_animations.h
|
| +++ b/ash/wm/window_animations.h
|
| @@ -7,12 +7,16 @@
|
| #pragma once
|
|
|
| #include "ash/ash_export.h"
|
| -#include "base/time.h"
|
|
|
| namespace aura {
|
| class Window;
|
| }
|
| -
|
| +namespace base {
|
| +class TimeDelta;
|
| +}
|
| +namespace gfx {
|
| +class Rect;
|
| +}
|
| namespace ui {
|
| class ImplicitAnimationObserver;
|
| }
|
| @@ -72,6 +76,10 @@ ASH_EXPORT ui::ImplicitAnimationObserver* CreateHidingWindowAnimationObserver(
|
|
|
| namespace internal {
|
|
|
| +// Animate a cross-fade of |window| from its current bounds to |new_bounds|.
|
| +ASH_EXPORT void CrossFadeToBounds(aura::Window* window,
|
| + const gfx::Rect& new_bounds);
|
| +
|
| // Returns false if the |window| didn't animate.
|
| ASH_EXPORT bool AnimateOnChildWindowVisibilityChanged(
|
| aura::Window* window, bool visible);
|
|
|