| Index: src/deoptimizer.cc | 
| diff --git a/src/deoptimizer.cc b/src/deoptimizer.cc | 
| index 2a30ddd3dab4c743a72ef4a251f559dd294a2b48..8f411a37e3e711e90cf3ff7d2cdaacfadd9a1b03 100644 | 
| --- a/src/deoptimizer.cc | 
| +++ b/src/deoptimizer.cc | 
| @@ -1290,7 +1290,7 @@ Object* FrameDescription::GetExpression(int index) { | 
| } | 
|  | 
|  | 
| -void TranslationBuffer::Add(int32_t value) { | 
| +void TranslationBuffer::Add(int32_t value, Zone* zone) { | 
| // Encode the sign bit in the least significant bit. | 
| bool is_negative = (value < 0); | 
| uint32_t bits = ((is_negative ? -value : value) << 1) | | 
| @@ -1299,7 +1299,7 @@ void TranslationBuffer::Add(int32_t value) { | 
| // each byte to indicate whether or not more bytes follow. | 
| do { | 
| uint32_t next = bits >> 7; | 
| -    contents_.Add(((bits << 1) & 0xFF) | (next != 0)); | 
| +    contents_.Add(((bits << 1) & 0xFF) | (next != 0), zone); | 
| bits = next; | 
| } while (bits != 0); | 
| } | 
| @@ -1332,76 +1332,76 @@ Handle<ByteArray> TranslationBuffer::CreateByteArray() { | 
|  | 
|  | 
| void Translation::BeginConstructStubFrame(int literal_id, unsigned height) { | 
| -  buffer_->Add(CONSTRUCT_STUB_FRAME); | 
| -  buffer_->Add(literal_id); | 
| -  buffer_->Add(height); | 
| +  buffer_->Add(CONSTRUCT_STUB_FRAME, zone()); | 
| +  buffer_->Add(literal_id, zone()); | 
| +  buffer_->Add(height, zone()); | 
| } | 
|  | 
|  | 
| void Translation::BeginArgumentsAdaptorFrame(int literal_id, unsigned height) { | 
| -  buffer_->Add(ARGUMENTS_ADAPTOR_FRAME); | 
| -  buffer_->Add(literal_id); | 
| -  buffer_->Add(height); | 
| +  buffer_->Add(ARGUMENTS_ADAPTOR_FRAME, zone()); | 
| +  buffer_->Add(literal_id, zone()); | 
| +  buffer_->Add(height, zone()); | 
| } | 
|  | 
|  | 
| void Translation::BeginJSFrame(int node_id, int literal_id, unsigned height) { | 
| -  buffer_->Add(JS_FRAME); | 
| -  buffer_->Add(node_id); | 
| -  buffer_->Add(literal_id); | 
| -  buffer_->Add(height); | 
| +  buffer_->Add(JS_FRAME, zone()); | 
| +  buffer_->Add(node_id, zone()); | 
| +  buffer_->Add(literal_id, zone()); | 
| +  buffer_->Add(height, zone()); | 
| } | 
|  | 
|  | 
| void Translation::StoreRegister(Register reg) { | 
| -  buffer_->Add(REGISTER); | 
| -  buffer_->Add(reg.code()); | 
| +  buffer_->Add(REGISTER, zone()); | 
| +  buffer_->Add(reg.code(), zone()); | 
| } | 
|  | 
|  | 
| void Translation::StoreInt32Register(Register reg) { | 
| -  buffer_->Add(INT32_REGISTER); | 
| -  buffer_->Add(reg.code()); | 
| +  buffer_->Add(INT32_REGISTER, zone()); | 
| +  buffer_->Add(reg.code(), zone()); | 
| } | 
|  | 
|  | 
| void Translation::StoreDoubleRegister(DoubleRegister reg) { | 
| -  buffer_->Add(DOUBLE_REGISTER); | 
| -  buffer_->Add(DoubleRegister::ToAllocationIndex(reg)); | 
| +  buffer_->Add(DOUBLE_REGISTER, zone()); | 
| +  buffer_->Add(DoubleRegister::ToAllocationIndex(reg), zone()); | 
| } | 
|  | 
|  | 
| void Translation::StoreStackSlot(int index) { | 
| -  buffer_->Add(STACK_SLOT); | 
| -  buffer_->Add(index); | 
| +  buffer_->Add(STACK_SLOT, zone()); | 
| +  buffer_->Add(index, zone()); | 
| } | 
|  | 
|  | 
| void Translation::StoreInt32StackSlot(int index) { | 
| -  buffer_->Add(INT32_STACK_SLOT); | 
| -  buffer_->Add(index); | 
| +  buffer_->Add(INT32_STACK_SLOT, zone()); | 
| +  buffer_->Add(index, zone()); | 
| } | 
|  | 
|  | 
| void Translation::StoreDoubleStackSlot(int index) { | 
| -  buffer_->Add(DOUBLE_STACK_SLOT); | 
| -  buffer_->Add(index); | 
| +  buffer_->Add(DOUBLE_STACK_SLOT, zone()); | 
| +  buffer_->Add(index, zone()); | 
| } | 
|  | 
|  | 
| void Translation::StoreLiteral(int literal_id) { | 
| -  buffer_->Add(LITERAL); | 
| -  buffer_->Add(literal_id); | 
| +  buffer_->Add(LITERAL, zone()); | 
| +  buffer_->Add(literal_id, zone()); | 
| } | 
|  | 
|  | 
| void Translation::StoreArgumentsObject() { | 
| -  buffer_->Add(ARGUMENTS_OBJECT); | 
| +  buffer_->Add(ARGUMENTS_OBJECT, zone()); | 
| } | 
|  | 
|  | 
| void Translation::MarkDuplicate() { | 
| -  buffer_->Add(DUPLICATE); | 
| +  buffer_->Add(DUPLICATE, zone()); | 
| } | 
|  | 
|  | 
|  |