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Side by Side Diff: chrome/browser/performance_monitor/database.h

Issue 10443092: Performance Monitor Database (Closed) Base URL: http://git.chromium.org/chromium/src.git@cpm_event_construction
Patch Set: Synced with changes made in the Event Structure/Construction Cls Created 8 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CHROME_BROWSER_PERFORMANCE_MONITOR_DATABASE_H_
6 #define CHROME_BROWSER_PERFORMANCE_MONITOR_DATABASE_H_
7 #pragma once
8
9 #include <vector>
10 #include <map>
11 #include <string>
12
13 #include "base/file_path.h"
14 #include "base/gtest_prod_util.h"
15 #include "base/memory/ref_counted.h"
16 #include "base/memory/scoped_ptr.h"
17 #include "base/memory/scoped_vector.h"
18 #include "base/time.h"
19 #include "third_party/leveldatabase/src/include/leveldb/db.h"
20
21 namespace performance_monitor {
22
23 // The class that the database will use to infer time. Abstracting out the time
24 // mechanism allows for easy testing and mock data insetion.
25 class DBClock : public base::RefCountedThreadSafe<DBClock> {
Aaron Boodman 2012/06/08 19:33:56 These should be nested classes of Database and los
Aaron Boodman 2012/06/08 19:33:56 Why is it necessary for such a simple class to be
eaugusti 2012/06/08 22:52:08 We had it like this so that tests and the db could
26 public:
27 DBClock() {}
28 virtual base::Time GetTime() = 0;
29 protected:
30 friend class base::RefCountedThreadSafe<DBClock>;
31 virtual ~DBClock() {}
32 };
33
34 // By default, the database uses a clock that simply returns the current time.
35 class SystemClock : public DBClock {
36 public:
37 SystemClock() {}
38 virtual base::Time GetTime() OVERRIDE;
39 private:
40 virtual ~SystemClock() {}
41 };
42
43 // The class supporting all performance monitor storage. This class wraps
44 // multiple leveldb::DB objects. Most methods must be called on a background
45 // thread and are named to reflect that. Callers should use
46 // BrowserThread::PostBlockingPoolSequencedTask using
47 // performance_monitor::kDBSequenceToken as the sequence token.
48 class Database : public base::RefCountedThreadSafe<Database> {
49 public:
50 typedef std::vector<std::pair<base::Time, base::Time> > TimePairs;
Aaron Boodman 2012/06/08 19:33:56 std::pair is almost always a mistake. "first" and
eaugusti 2012/06/08 22:52:08 Done.
51
52 // A "state" value is anything that can only have one value at a time, and
53 // usually describes the state of the browser eg. version.
54 bool AddStateValueOnBackgroundThread(const std::string& key,
55 const std::string& value);
56
57 std::string GetStateValueOnBackgroundThread(const std::string& key);
58
59 // Erase everything in the database. Warning - No undo!
60 void ClearOnBackgroundThread();
61
62 // Returns a list of pairs of (start time, end time).
63 TimePairs GetUptimeOnBackgroundThread(const base::Time& start,
64 const base::Time& end);
65
66 FilePath path() const { return path_; }
67
68 void set_clock(scoped_refptr<DBClock> clock) {
69 clock_ = clock;
70 }
71
72 private:
73 friend class base::RefCountedThreadSafe<Database>;
74 FRIEND_TEST_ALL_PREFIXES(PerformanceMonitorDatabaseSetupTest,
Aaron Boodman 2012/06/08 19:33:56 friends are often a smell. Can the functionality t
eaugusti 2012/06/08 22:52:08 We were going to have only the performance monitor
75 OpenCloseDefaultTest);
76 FRIEND_TEST_ALL_PREFIXES(PerformanceMonitorDatabaseSetupTest,
77 OpenCloseAlternatePathTest);
78 FRIEND_TEST_ALL_PREFIXES(PerformanceMonitorDatabaseSetupTest, UptimeTest);
79
80 typedef std::map<std::string, leveldb::DB*> LevelDbMap;
81
82 Database(const FilePath& path, scoped_refptr<DBClock> clock);
83 virtual ~Database();
84
85 static scoped_refptr<Database> InitOnBackgroundThread(
Aaron Boodman 2012/06/08 21:40:05 This class seems to have no public way to get an i
eaugusti 2012/06/08 22:52:08 Through the main performance monitor class.
86 FilePath path, scoped_refptr<DBClock> clock);
87
88 static scoped_refptr<Database> InitOnBackgroundThread(FilePath path) {
89 return InitOnBackgroundThread(path, new SystemClock());
90 }
91
92 static scoped_refptr<Database> InitOnBackgroundThread() {
93 return InitOnBackgroundThread(FilePath(), new SystemClock());
94 }
95
96 bool CloseOnBackgroundThread();
97
98 // Get the leveldb::DB object refered to by |id|.
99 // If one does not yet exist, it will be created.
100 leveldb::DB* FetchDBOnBackgroundThread(const std::string& id);
101
102 // Mark the database as bring active for the current time.
Aaron Boodman 2012/06/08 21:40:05 s/bring/being/?
eaugusti 2012/06/08 22:52:08 Done.
103 void UpdateUptimeOnBackgroundThread();
104
105 // The directory where all the databases will reside.
106 FilePath path_;
107
108 // The key for the beginning of the uptime.
109 std::string start_time_key_;
110
111 // The last time the database had a transaction.
112 base::Time last_update_time_;
113
114 // The amount of time that the db has to be inactive to be considered "down".
115 base::TimeDelta uptime_threshold_;
116
117 scoped_refptr<DBClock> clock_;
118
119 // Mapping of names to LevelDB objects.
120 LevelDbMap databases_;
Aaron Boodman 2012/06/08 19:33:56 It appears that there are a fixed set of known lev
Aaron Boodman 2012/06/08 21:40:05 Also, I think that it would be good to briefly des
eaugusti 2012/06/08 22:52:08 Done.
121
122 leveldb::ReadOptions read_options_;
123 leveldb::WriteOptions write_options_;
124
125 DISALLOW_COPY_AND_ASSIGN(Database);
126 };
127 } // namespace performance_monitor
128
129 #endif // CHROME_BROWSER_PERFORMANCE_MONITOR_DATABASE_H_
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