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Side by Side Diff: Source/WebCore/rendering/svg/RenderSVGInlineText.h

Issue 10443073: Merge 117225 (Closed) Base URL: http://svn.webkit.org/repository/webkit/branches/chromium/1132/
Patch Set: Created 8 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz> 2 * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz>
3 * Copyright (C) 2006, 2008 Apple Inc. All rights reserved. 3 * Copyright (C) 2006, 2008 Apple Inc. All rights reserved.
4 * Copyright (C) 2008 Rob Buis <buis@kde.org> 4 * Copyright (C) 2008 Rob Buis <buis@kde.org>
5 * 5 *
6 * This library is free software; you can redistribute it and/or 6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public 7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either 8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version. 9 * version 2 of the License, or (at your option) any later version.
10 * 10 *
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41 const Font& scaledFont() const { return m_scaledFont; } 41 const Font& scaledFont() const { return m_scaledFont; }
42 void updateScaledFont(); 42 void updateScaledFont();
43 static void computeNewScaledFontForStyle(RenderObject*, const RenderStyle*, float& scalingFactor, Font& scaledFont); 43 static void computeNewScaledFontForStyle(RenderObject*, const RenderStyle*, float& scalingFactor, Font& scaledFont);
44 44
45 // Preserves floating point precision for the use in DRT. It knows how to ro und and does a better job than enclosingIntRect. 45 // Preserves floating point precision for the use in DRT. It knows how to ro und and does a better job than enclosingIntRect.
46 FloatRect floatLinesBoundingBox() const; 46 FloatRect floatLinesBoundingBox() const;
47 47
48 private: 48 private:
49 virtual const char* renderName() const { return "RenderSVGInlineText"; } 49 virtual const char* renderName() const { return "RenderSVGInlineText"; }
50 50
51 virtual void willBeDestroyed();
52 virtual void setTextInternal(PassRefPtr<StringImpl>); 51 virtual void setTextInternal(PassRefPtr<StringImpl>);
53 virtual void styleDidChange(StyleDifference, const RenderStyle*); 52 virtual void styleDidChange(StyleDifference, const RenderStyle*);
54 53
55 virtual FloatRect objectBoundingBox() const { return floatLinesBoundingBox() ; } 54 virtual FloatRect objectBoundingBox() const { return floatLinesBoundingBox() ; }
56 55
57 virtual bool requiresLayer() const { return false; } 56 virtual bool requiresLayer() const { return false; }
58 virtual bool isSVGInlineText() const { return true; } 57 virtual bool isSVGInlineText() const { return true; }
59 58
60 virtual VisiblePosition positionForPoint(const LayoutPoint&); 59 virtual VisiblePosition positionForPoint(const LayoutPoint&);
61 virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* e xtraWidthToEndOfLine = 0); 60 virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* e xtraWidthToEndOfLine = 0);
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79 return static_cast<const RenderSVGInlineText*>(object); 78 return static_cast<const RenderSVGInlineText*>(object);
80 } 79 }
81 80
82 // This will catch anyone doing an unnecessary cast. 81 // This will catch anyone doing an unnecessary cast.
83 void toRenderSVGInlineText(const RenderSVGInlineText*); 82 void toRenderSVGInlineText(const RenderSVGInlineText*);
84 83
85 } 84 }
86 85
87 #endif // ENABLE(SVG) 86 #endif // ENABLE(SVG)
88 #endif // RenderSVGInlineText_h 87 #endif // RenderSVGInlineText_h
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