| Index: ui/views/controls/menu/menu.h
|
| diff --git a/ui/views/controls/menu/menu.h b/ui/views/controls/menu/menu.h
|
| index 2ee90f921407544bfee385014bd0aa856110c4aa..bbde52fb5eb883edb3d84063dd079defc0b9b018 100644
|
| --- a/ui/views/controls/menu/menu.h
|
| +++ b/ui/views/controls/menu/menu.h
|
| @@ -13,9 +13,8 @@
|
| #include "ui/gfx/native_widget_types.h"
|
| #include "ui/views/views_export.h"
|
|
|
| -class SkBitmap;
|
| -
|
| namespace gfx {
|
| +class ImageSkia;
|
| class Point;
|
| }
|
|
|
| @@ -63,7 +62,7 @@ class VIEWS_EXPORT Menu {
|
| }
|
|
|
| // The icon shown for the menu item.
|
| - virtual const SkBitmap& GetIcon(int id) const {
|
| + virtual const gfx::ImageSkia& GetIcon(int id) const {
|
| return GetEmptyIcon();
|
| }
|
|
|
| @@ -124,7 +123,7 @@ class VIEWS_EXPORT Menu {
|
|
|
| protected:
|
| // Returns an empty icon.
|
| - const SkBitmap& GetEmptyIcon() const;
|
| + const gfx::ImageSkia& GetEmptyIcon() const;
|
| };
|
|
|
| // How this popup should align itself relative to the point it is run at.
|
| @@ -194,11 +193,11 @@ class VIEWS_EXPORT Menu {
|
| // to draw the menu, instead of relying on Windows.
|
| Menu* AppendSubMenuWithIcon(int item_id,
|
| const string16& label,
|
| - const SkBitmap& icon);
|
| + const gfx::ImageSkia& icon);
|
| virtual Menu* AddSubMenuWithIcon(int index,
|
| int item_id,
|
| const string16& label,
|
| - const SkBitmap& icon) = 0;
|
| + const gfx::ImageSkia& icon) = 0;
|
|
|
| // This is a convenience for standard text label menu items where the label
|
| // is provided with this call.
|
| @@ -219,11 +218,11 @@ class VIEWS_EXPORT Menu {
|
| // the menu, instead of relying on Windows.
|
| void AppendMenuItemWithIcon(int item_id,
|
| const string16& label,
|
| - const SkBitmap& icon);
|
| + const gfx::ImageSkia& icon);
|
| virtual void AddMenuItemWithIcon(int index,
|
| int item_id,
|
| const string16& label,
|
| - const SkBitmap& icon);
|
| + const gfx::ImageSkia& icon);
|
|
|
| // Enables or disables the item with the specified id.
|
| virtual void EnableMenuItemByID(int item_id, bool enabled) = 0;
|
| @@ -235,7 +234,7 @@ class VIEWS_EXPORT Menu {
|
| // Sets an icon for an item with a given item_id. Calling this function
|
| // also forces the Menu class to draw the menu, instead of relying on Windows.
|
| // Returns false if the item with |item_id| is not found.
|
| - virtual bool SetIcon(const SkBitmap& icon, int item_id) = 0;
|
| + virtual bool SetIcon(const gfx::ImageSkia& icon, int item_id) = 0;
|
|
|
| // Shows the menu, blocks until the user dismisses the menu or selects an
|
| // item, and executes the command for the selected item (if any).
|
| @@ -259,7 +258,7 @@ class VIEWS_EXPORT Menu {
|
| virtual void AddMenuItemInternal(int index,
|
| int item_id,
|
| const string16& label,
|
| - const SkBitmap& icon,
|
| + const gfx::ImageSkia& icon,
|
| MenuItemType type) = 0;
|
|
|
| private:
|
|
|