| Index: ui/views/controls/glow_hover_controller.h
|
| diff --git a/ui/views/controls/glow_hover_controller.h b/ui/views/controls/glow_hover_controller.h
|
| index 69aeecf59cdf6cc9dd1f0a917960b69c9b5d6e28..6bbd624555962fb45a24c0cdb382980a3869559f 100644
|
| --- a/ui/views/controls/glow_hover_controller.h
|
| +++ b/ui/views/controls/glow_hover_controller.h
|
| @@ -12,11 +12,10 @@
|
|
|
| namespace gfx {
|
| class Canvas;
|
| +class ImageSkia;
|
| class Point;
|
| }
|
|
|
| -class SkBitmap;
|
| -
|
| namespace views {
|
|
|
| class View;
|
| @@ -59,7 +58,7 @@ class VIEWS_EXPORT GlowHoverController : public ui::AnimationDelegate {
|
|
|
| // If the hover is currently visible it is drawn to the supplied canvas.
|
| // |mask_image| is used to determine what parts of the canvas to draw on.
|
| - void Draw(gfx::Canvas* canvas, const SkBitmap& mask_image) const;
|
| + void Draw(gfx::Canvas* canvas, const gfx::ImageSkia& mask_image) const;
|
|
|
| // ui::AnimationDelegate overrides:
|
| virtual void AnimationEnded(const ui::Animation* animation) OVERRIDE;
|
|
|