Chromium Code Reviews| Index: webkit/media/android/stream_texture_factory_android.h |
| diff --git a/webkit/media/android/stream_texture_factory_android.h b/webkit/media/android/stream_texture_factory_android.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..749e0bbe78b06c787347e08589663428d62231dc |
| --- /dev/null |
| +++ b/webkit/media/android/stream_texture_factory_android.h |
| @@ -0,0 +1,55 @@ |
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef WEBKIT_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_ANDROID_H_ |
| +#define WEBKIT_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_ANDROID_H_ |
|
jochen (gone - plz use gerrit)
2012/05/26 10:24:57
#pragma once (here and in other headers)
qinmin
2012/05/29 18:29:34
Done.
|
| + |
| +namespace WebKit { |
| +class WebStreamTextureClient; |
| +} |
| + |
| +namespace webkit_media { |
| + |
| +// The proxy class for the gpu thread to notify the compositor thread |
| +// when a new video frame is available. |
| +class StreamTextureProxy { |
| + public: |
| + virtual ~StreamTextureProxy() {} |
| + |
| + // Initialize the the stream_id, texture width and height. This should |
| + // be called on the compositor thread. |
| + virtual bool Initialize(int stream_id, int width, int height) = 0; |
| + |
| + virtual bool IsInitialized() = 0; |
| + |
| + // Setting the target for callback when a frame is available. This function |
| + // could be called on both the main thread and the compositor thread. |
| + virtual void SetClient(WebKit::WebStreamTextureClient* client) = 0; |
| +}; |
| + |
| + |
| +// Factory class for managing the stream texture. |
| +class StreamTextureFactory { |
| + public: |
| + virtual ~StreamTextureFactory() {} |
| + |
| + // Create the StreamTextureProxy object. |
| + virtual StreamTextureProxy* CreateProxy() = 0; |
| + |
| + // Send an IPC message to the browser process to request a java surface |
| + // object for the given stream_id. After the the surface is created, |
| + // it will be passed back to the WebMediaPlayerAndroid object identified by |
| + // the player_id. |
| + virtual void EstablishPeer(int stream_id, int player_id) = 0; |
| + |
| + // Create the streamTexture and return the stream Id and set the texture id. |
| + virtual unsigned CreateStreamTexture(unsigned* texture_id) = 0; |
| + |
| + // Destroy the streamTexture for the given texture Id. |
| + virtual void DestroyStreamTexture(unsigned texture_id) = 0; |
| +}; |
| + |
| +} // namespace webkit_media |
| + |
| +#endif // WEBKIT_MEDIA_ANDROID_STREAM_TEXTURE_FACTORY_ANDROID_H_ |