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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef UI_COMPOSITOR_LAYER_OWNER_H_ |
| 6 #define UI_COMPOSITOR_LAYER_OWNER_H_ |
| 7 #pragma once |
| 8 |
| 9 #include "base/compiler_specific.h" |
| 10 #include "base/memory/scoped_ptr.h" |
| 11 #include "ui/compositor/compositor_export.h" |
| 12 #include "ui/compositor/layer.h" |
| 13 |
| 14 namespace ui { |
| 15 |
| 16 class COMPOSITOR_EXPORT LayerOwner { |
| 17 public: |
| 18 LayerOwner(); |
| 19 virtual ~LayerOwner(); |
| 20 |
| 21 // Releases the owning reference to its layer, and returns it. |
| 22 // This is used when you need to animate the presentation of the owner just |
| 23 // prior to destroying it. The Owner can be destroyed soon after calling this |
| 24 // function, and the caller is then responsible for disposing of the layer |
| 25 // once any animation completes. Note that layer() will remain valid until the |
| 26 // end of ~LayerOwner(). |
| 27 Layer* AcquireLayer() WARN_UNUSED_RESULT; |
| 28 |
| 29 ui::Layer* layer() { return layer_; } |
| 30 const ui::Layer* layer() const { return layer_; } |
| 31 |
| 32 protected: |
| 33 // The LayerOwner owns its layer unless ownership is relinquished via a call |
| 34 // to AcquireLayer(). After that moment |layer_| will still be valid but |
| 35 // |layer_owner_| will be NULL. The reason for releasing ownership is that |
| 36 // the client may wish to animate the layer beyond the lifetime of the owner, |
| 37 // e.g. fading it out when it is destroyed. |
| 38 scoped_ptr<Layer> layer_owner_; |
| 39 Layer* layer_; |
| 40 |
| 41 private: |
| 42 DISALLOW_COPY_AND_ASSIGN(LayerOwner); |
| 43 }; |
| 44 |
| 45 } // namespace ui |
| 46 |
| 47 #endif // UI_COMPOSITOR_LAYER_OWNER_H_ |
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