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Side by Side Diff: content/common/gpu/media/vaapi_h264_decoder.h

Issue 1040513003: VAVDA: Use the new, generic video decoder and accelerator infrastructure. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: rebase Created 5 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // This file contains an implementation of a class that provides H264 decode
6 // support for use with VAAPI hardware video decode acceleration on Intel
7 // systems.
8
9 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_H264_DECODER_H_
10 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_H264_DECODER_H_
11
12 #include <vector>
13
14 #include "base/callback_forward.h"
15 #include "base/memory/linked_ptr.h"
16 #include "base/memory/ref_counted.h"
17 #include "base/memory/scoped_ptr.h"
18 #include "content/common/gpu/media/vaapi_h264_dpb.h"
19 #include "content/common/gpu/media/vaapi_wrapper.h"
20 #include "media/base/limits.h"
21 #include "media/filters/h264_parser.h"
22
23 namespace content {
24
25 // An H264 decoder that utilizes VA-API. Provides features not supported by
26 // the VA-API userspace library (libva), including stream parsing, reference
27 // picture management and other operations not supported by the HW codec.
28 //
29 // Provides functionality to allow plugging VAAPI HW acceleration into the
30 // VDA framework.
31 //
32 // Clients of this class are expected to pass H264 Annex-B byte stream and
33 // will receive decoded surfaces via client-provided |OutputPicCB|.
34 //
35 // This class must be created, called and destroyed on a single thread, and
36 // does nothing internally on any other thread.
37 class CONTENT_EXPORT VaapiH264Decoder {
38 public:
39 // Callback invoked on the client when a surface is to be displayed.
40 // Arguments: input buffer id provided at the time of Decode()
41 // and VASurface to output.
42 typedef base::Callback<
43 void(int32, const scoped_refptr<VASurface>&)> OutputPicCB;
44
45 enum VAVDAH264DecoderFailure {
46 FRAME_MBS_ONLY_FLAG_NOT_ONE = 0,
47 GAPS_IN_FRAME_NUM = 1,
48 MID_STREAM_RESOLUTION_CHANGE = 2,
49 INTERLACED_STREAM = 3,
50 VAAPI_ERROR = 4,
51 VAVDA_H264_DECODER_FAILURES_MAX,
52 };
53
54 // Callback to report errors for UMA purposes, not used to return errors
55 // to clients.
56 typedef base::Callback<void(VAVDAH264DecoderFailure error)>
57 ReportErrorToUmaCB;
58
59 // Decode result codes.
60 enum DecResult {
61 kDecodeError, // Error while decoding.
62 // TODO posciak: unsupported streams are currently treated as error
63 // in decoding; in future it could perhaps be possible to fall back
64 // to software decoding instead.
65 // kStreamError, // Error in stream.
66 kAllocateNewSurfaces, // Need a new set of surfaces to be allocated.
67 kRanOutOfStreamData, // Need more stream data to proceed.
68 kRanOutOfSurfaces, // Waiting for the client to free up output surfaces.
69 };
70
71 // |vaapi_wrapper| should be initialized.
72 // |output_pic_cb| notifies the client a surface is to be displayed.
73 // |report_error_to_uma_cb| called on errors for UMA purposes, not used
74 // to report errors to clients.
75 VaapiH264Decoder(VaapiWrapper* vaapi_wrapper,
76 const OutputPicCB& output_pic_cb,
77 const ReportErrorToUmaCB& report_error_to_uma_cb);
78
79 ~VaapiH264Decoder();
80
81 // Have the decoder flush its state and trigger output of all previously
82 // decoded surfaces via OutputPicCB. Return false on failure.
83 bool Flush() WARN_UNUSED_RESULT;
84
85 // To be called during decoding.
86 // Stop (pause) decoding, discarding all remaining inputs and outputs,
87 // but do not flush decoder state, so that the playback can be resumed later,
88 // possibly from a different location.
89 void Reset();
90
91 // Set current stream data pointer to |ptr| and |size|. Output surfaces
92 // that are decoded from data in this stream chunk are to be returned along
93 // with the given |input_id|.
94 void SetStream(const uint8* ptr, size_t size, int32 input_id);
95
96 // Try to decode more of the stream, returning decoded frames asynchronously
97 // via output_pic_cb_. Return when more stream is needed, when we run out
98 // of free surfaces, when we need a new set of them, or when an error occurs.
99 DecResult Decode() WARN_UNUSED_RESULT;
100
101 // Return dimensions/required number of output surfaces that client should
102 // be ready to provide for the decoder to function properly.
103 // To be used after Decode() returns kNeedNewSurfaces.
104 gfx::Size GetPicSize() { return pic_size_; }
105 size_t GetRequiredNumOfPictures();
106
107 // To be used by the client to feed decoder with output surfaces.
108 void ReuseSurface(const scoped_refptr<VASurface>& va_surface);
109
110 private:
111 // We need to keep at most kDPBMaxSize pictures in DPB for
112 // reference/to display later and an additional one for the one currently
113 // being decoded. We also ask for some additional ones since VDA needs
114 // to accumulate a few ready-to-output pictures before it actually starts
115 // displaying and giving them back. +2 instead of +1 because of subjective
116 // smoothness improvement during testing.
117 enum {
118 kPicsInPipeline = media::limits::kMaxVideoFrames + 2,
119 kMaxNumReqPictures = VaapiH264DPB::kDPBMaxSize + kPicsInPipeline,
120 };
121
122 // Internal state of the decoder.
123 enum State {
124 kNeedStreamMetadata, // After initialization, need an SPS.
125 kDecoding, // Ready to decode from any point.
126 kAfterReset, // After Reset(), need a resume point.
127 kError, // Error in decode, can't continue.
128 };
129
130 // Process H264 stream structures.
131 bool ProcessSPS(int sps_id, bool* need_new_buffers);
132 bool ProcessPPS(int pps_id);
133 bool ProcessSlice(media::H264SliceHeader* slice_hdr);
134
135 // Initialize the current picture according to data in |slice_hdr|.
136 bool InitCurrPicture(media::H264SliceHeader* slice_hdr);
137
138 // Calculate picture order counts for the new picture
139 // on initialization of a new frame (see spec).
140 bool CalculatePicOrderCounts(media::H264SliceHeader* slice_hdr);
141
142 // Update PicNum values in pictures stored in DPB on creation of new
143 // frame (see spec).
144 void UpdatePicNums();
145
146 bool UpdateMaxNumReorderFrames(const media::H264SPS* sps);
147
148 // Prepare reference picture lists (ref_pic_list[01]_).
149 bool PrepareRefPicLists(media::H264SliceHeader* slice_hdr);
150
151 // Construct initial reference picture lists for use in decoding of
152 // P and B pictures (see 8.2.4 in spec).
153 void ConstructReferencePicListsP(media::H264SliceHeader* slice_hdr);
154 void ConstructReferencePicListsB(media::H264SliceHeader* slice_hdr);
155
156 // Helper functions for reference list construction, per spec.
157 int PicNumF(VaapiH264Picture *pic);
158 int LongTermPicNumF(VaapiH264Picture *pic);
159
160 // Perform the reference picture lists' modification (reordering), as
161 // specified in spec (8.2.4).
162 //
163 // |list| indicates list number and should be either 0 or 1.
164 bool ModifyReferencePicList(media::H264SliceHeader* slice_hdr, int list);
165
166 // Perform reference picture memory management operations (marking/unmarking
167 // of reference pictures, long term picture management, discarding, etc.).
168 // See 8.2.5 in spec.
169 bool HandleMemoryManagementOps();
170 void ReferencePictureMarking();
171
172 // Start processing a new frame.
173 bool StartNewFrame(media::H264SliceHeader* slice_hdr);
174
175 // All data for a frame received, process it and decode.
176 bool FinishPrevFrameIfPresent();
177
178 // Called after decoding, performs all operations to be done after decoding,
179 // including DPB management, reference picture marking and memory management
180 // operations.
181 // This will also output a picture if one is ready for output.
182 bool FinishPicture();
183
184 // Clear DPB contents and remove all surfaces in DPB from *in_use_ list.
185 // Cleared pictures will be made available for decode, unless they are
186 // at client waiting to be displayed.
187 void ClearDPB();
188
189 // These queue up data for HW decoder to be committed on running HW decode.
190 bool SendPPS();
191 bool SendIQMatrix();
192 bool SendVASliceParam(media::H264SliceHeader* slice_hdr);
193 bool SendSliceData(const uint8* ptr, size_t size);
194 bool QueueSlice(media::H264SliceHeader* slice_hdr);
195
196 // Helper methods for filling HW structures.
197 void FillVAPicture(VAPictureH264 *va_pic, VaapiH264Picture* pic);
198 int FillVARefFramesFromDPB(VAPictureH264 *va_pics, int num_pics);
199
200 // Commits all pending data for HW decoder and starts HW decoder.
201 bool DecodePicture();
202
203 // Notifies client that a picture is ready for output.
204 bool OutputPic(VaapiH264Picture* pic);
205
206 // Output all pictures in DPB that have not been outputted yet.
207 bool OutputAllRemainingPics();
208
209 // Represents a frame being decoded. Will always have a VASurface
210 // assigned to it, which will eventually contain decoded picture data.
211 class DecodeSurface;
212
213 // Assign an available surface to the given PicOrderCnt |poc|,
214 // removing it from the available surfaces pool. Return true if a surface
215 // has been found, false otherwise.
216 bool AssignSurfaceToPoC(int32 input_id, int poc);
217
218 // Indicate that a surface is no longer needed by decoder.
219 void UnassignSurfaceFromPoC(int poc);
220
221 // Return DecodeSurface assigned to |poc|.
222 DecodeSurface* DecodeSurfaceByPoC(int poc);
223
224 // Decoder state.
225 State state_;
226
227 // Parser in use.
228 media::H264Parser parser_;
229
230 // DPB in use.
231 VaapiH264DPB dpb_;
232
233 // Picture currently being processed/decoded.
234 scoped_ptr<VaapiH264Picture> curr_pic_;
235
236 // Reference picture lists, constructed for each picture before decoding.
237 // Those lists are not owners of the pointers (DPB is).
238 VaapiH264Picture::PtrVector ref_pic_list0_;
239 VaapiH264Picture::PtrVector ref_pic_list1_;
240
241 // Global state values, needed in decoding. See spec.
242 int max_pic_order_cnt_lsb_;
243 int max_frame_num_;
244 int max_pic_num_;
245 int max_long_term_frame_idx_;
246 size_t max_num_reorder_frames_;
247
248 int frame_num_;
249 int prev_frame_num_;
250 int prev_frame_num_offset_;
251 bool prev_has_memmgmnt5_;
252
253 // Values related to previously decoded reference picture.
254 bool prev_ref_has_memmgmnt5_;
255 int prev_ref_top_field_order_cnt_;
256 int prev_ref_pic_order_cnt_msb_;
257 int prev_ref_pic_order_cnt_lsb_;
258 VaapiH264Picture::Field prev_ref_field_;
259
260 // Currently active SPS and PPS.
261 int curr_sps_id_;
262 int curr_pps_id_;
263
264 // Output picture size.
265 gfx::Size pic_size_;
266
267 // Maps H.264 PicOrderCount to currently used DecodeSurfaces;
268 typedef std::map<int, linked_ptr<DecodeSurface> > DecSurfacesInUse;
269 DecSurfacesInUse decode_surfaces_in_use_;
270
271 // Unused VA surfaces returned by client, ready to be reused.
272 std::vector<scoped_refptr<VASurface> > available_va_surfaces_;
273
274 // The id of current input buffer, which will be associated with an
275 // output surface when a frame is successfully decoded.
276 int32 curr_input_id_;
277
278 VaapiWrapper* vaapi_wrapper_;
279
280 // Called by decoder when a surface should be outputted.
281 OutputPicCB output_pic_cb_;
282
283 // Called to report decoding error to UMA, not used to indicate errors
284 // to clients.
285 ReportErrorToUmaCB report_error_to_uma_cb_;
286
287 // PicOrderCount of the previously outputted frame.
288 int last_output_poc_;
289
290 DISALLOW_COPY_AND_ASSIGN(VaapiH264Decoder);
291 };
292
293 } // namespace content
294
295 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_H264_DECODER_H_
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