Index: third_party/webgl/sdk/tests/conformance/buffers/index-validation-verifies-too-many-indices.html |
=================================================================== |
--- third_party/webgl/sdk/tests/conformance/buffers/index-validation-verifies-too-many-indices.html (revision 0) |
+++ third_party/webgl/sdk/tests/conformance/buffers/index-validation-verifies-too-many-indices.html (revision 0) |
@@ -0,0 +1,69 @@ |
+<!-- |
+ |
+/* |
+** Copyright (c) 2012 The Khronos Group Inc. |
+** |
+** Permission is hereby granted, free of charge, to any person obtaining a |
+** copy of this software and/or associated documentation files (the |
+** "Materials"), to deal in the Materials without restriction, including |
+** without limitation the rights to use, copy, modify, merge, publish, |
+** distribute, sublicense, and/or sell copies of the Materials, and to |
+** permit persons to whom the Materials are furnished to do so, subject to |
+** the following conditions: |
+** |
+** The above copyright notice and this permission notice shall be included |
+** in all copies or substantial portions of the Materials. |
+** |
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. |
+*/ |
+ |
+--> |
+ |
+<!DOCTYPE html> |
+<html> |
+<head> |
+<meta charset="utf-8"> |
+<link rel="stylesheet" href="../../resources/js-test-style.css"/> |
+<script src="../../resources/js-test-pre.js"></script> |
+<script src="../resources/webgl-test.js"></script> |
+</head> |
+<body> |
+<div id="description"></div> |
+<div id="console"></div> |
+ |
+<script> |
+description('Tests that index validation for drawElements does not examine too many indices'); |
+ |
+var context = create3DContext(); |
+var program = loadStandardProgram(context); |
+ |
+context.useProgram(program); |
+var vertexObject = context.createBuffer(); |
+context.enableVertexAttribArray(0); |
+context.bindBuffer(context.ARRAY_BUFFER, vertexObject); |
+// 4 vertices -> 2 triangles |
+context.bufferData(context.ARRAY_BUFFER, new Float32Array([ 0,0,0, 0,1,0, 1,0,0, 1,1,0 ]), context.STATIC_DRAW); |
+context.vertexAttribPointer(0, 3, context.FLOAT, false, 0, 0); |
+ |
+var indexObject = context.createBuffer(); |
+ |
+debug("Test out of range indices") |
+context.bindBuffer(context.ELEMENT_ARRAY_BUFFER, indexObject); |
+context.bufferData(context.ELEMENT_ARRAY_BUFFER, new Uint16Array([ 10000, 0, 1, 2, 3, 10000 ]), context.STATIC_DRAW); |
+shouldGenerateGLError(context, context.NO_ERROR, "context.drawElements(context.TRIANGLE_STRIP, 4, context.UNSIGNED_SHORT, 2)"); |
+shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLE_STRIP, 4, context.UNSIGNED_SHORT, 0)"); |
+shouldGenerateGLError(context, context.INVALID_OPERATION, "context.drawElements(context.TRIANGLE_STRIP, 4, context.UNSIGNED_SHORT, 4)"); |
+ |
+debug("") |
+successfullyParsed = true; |
+</script> |
+ |
+<script src="../../resources/js-test-post.js"></script> |
+</body> |
+</html> |
Property changes on: third_party/webgl/sdk/tests/conformance/buffers/index-validation-verifies-too-many-indices.html |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |