Index: third_party/webgl/sdk/tests/conformance/glsl/functions/glsl-function-distance.html |
=================================================================== |
--- third_party/webgl/sdk/tests/conformance/glsl/functions/glsl-function-distance.html (revision 0) |
+++ third_party/webgl/sdk/tests/conformance/glsl/functions/glsl-function-distance.html (revision 0) |
@@ -0,0 +1,109 @@ |
+<!-- |
+ |
+/* |
+** Copyright (c) 2012 The Khronos Group Inc. |
+** |
+** Permission is hereby granted, free of charge, to any person obtaining a |
+** copy of this software and/or associated documentation files (the |
+** "Materials"), to deal in the Materials without restriction, including |
+** without limitation the rights to use, copy, modify, merge, publish, |
+** distribute, sublicense, and/or sell copies of the Materials, and to |
+** permit persons to whom the Materials are furnished to do so, subject to |
+** the following conditions: |
+** |
+** The above copyright notice and this permission notice shall be included |
+** in all copies or substantial portions of the Materials. |
+** |
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. |
+*/ |
+ |
+--> |
+ |
+<!DOCTYPE html> |
+<html> |
+<head> |
+<meta charset="utf-8"> |
+ <title>GLSL distance function test</title> |
+ <link rel="stylesheet" href="../../../resources/js-test-style.css"/> |
+ <link rel="stylesheet" href="../../resources/glsl-feature-tests.css"/> |
+ <script src="../../../resources/js-test-pre.js"></script> |
+ <script src="../../resources/webgl-test.js"> </script> |
+ <script src="../../resources/webgl-test-utils.js"> </script> |
+ <script src="../../resources/glsl-generator.js"> </script> |
+</head> |
+<body> |
+<div id="description"></div> |
+<div id="console"></div> |
+<script> |
+ |
+GLSLGenerator.runFeatureTest({ |
+ feature: "distance", |
+ args: "$(type) p1, $(type) p2", |
+ baseArgs: "value$(field)", |
+ testFunc: "$(func)($(type),$(type))", |
+ emuFuncs: [ |
+ { type: "float", |
+ code: [ |
+ "float $(func)_emu($(args)) {", |
+ " return abs(p1 - p2);", |
+ "}"].join("\n") |
+ }, |
+ { type: "vec2", |
+ code: [ |
+ "float $(func)_emu($(args)) {", |
+ " return length(p1 - p2);", |
+ "}"].join("\n") |
+ }, |
+ { type: "vec3", |
+ code: [ |
+ "float $(func)_emu($(args)) {", |
+ " return length(p1 - p2);", |
+ "}"].join("\n") |
+ }, |
+ { type: "vec4", |
+ code: [ |
+ "float $(func)_emu($(args)) {", |
+ " return length(p1 - p2);", |
+ "}"].join("\n") |
+ } |
+ ], |
+ gridRes: 8, |
+ tests: [ |
+ ["$(output) = vec4(", |
+ " $(func)(", |
+ " $(input).x * 8.0 - 4.0,", |
+ " $(input).y * 8.0 - 4.0) / 8.0,", |
+ " 0,", |
+ " 0,", |
+ " 1);"].join("\n"), |
+ ["$(output) = vec4(", |
+ " 0,", |
+ " $(func)(", |
+ " $(input).xy * 8.0 - 4.0,", |
+ " $(input).wz * 8.0 - 4.0) / 8.0,", |
+ " 0, 1);"].join("\n"), |
+ ["$(output) = vec4(", |
+ " 0, 0,", |
+ " $(func)(", |
+ " $(input).xyz * 8.0 - 4.0,", |
+ " $(input).yzw * 8.0 - 4.0) / 8.0,", |
+ " 1);"].join("\n"), |
+ ["$(output) = vec4(", |
+ " $(func)(", |
+ " vec4($(input).xyz, 0) * 8.0 - 4.0,", |
+ " vec4(0, $(input).wzy) * 8.0 - 4.0) / 8.0,", |
+ " 0, 0, 1);", |
+ ].join("\n") |
+ ] |
+}); |
+successfullyParsed = true; |
+</script> |
+</body> |
+</html> |
+ |
Property changes on: third_party/webgl/sdk/tests/conformance/glsl/functions/glsl-function-distance.html |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |