Index: third_party/webgl/sdk/tests/conformance/textures/tex-sub-image-2d-bad-args.html |
=================================================================== |
--- third_party/webgl/sdk/tests/conformance/textures/tex-sub-image-2d-bad-args.html (revision 0) |
+++ third_party/webgl/sdk/tests/conformance/textures/tex-sub-image-2d-bad-args.html (revision 0) |
@@ -0,0 +1,92 @@ |
+<!-- |
+ |
+/* |
+** Copyright (c) 2012 The Khronos Group Inc. |
+** |
+** Permission is hereby granted, free of charge, to any person obtaining a |
+** copy of this software and/or associated documentation files (the |
+** "Materials"), to deal in the Materials without restriction, including |
+** without limitation the rights to use, copy, modify, merge, publish, |
+** distribute, sublicense, and/or sell copies of the Materials, and to |
+** permit persons to whom the Materials are furnished to do so, subject to |
+** the following conditions: |
+** |
+** The above copyright notice and this permission notice shall be included |
+** in all copies or substantial portions of the Materials. |
+** |
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. |
+*/ |
+ |
+--> |
+<!DOCTYPE html> |
+<html> |
+<head> |
+<meta charset="utf-8"> |
+<link rel="stylesheet" href="../../resources/js-test-style.css"/> |
+<script src="../../resources/js-test-pre.js"></script> |
+<script src="../resources/webgl-test.js"></script> |
+<script src="../resources/webgl-test-utils.js"></script> |
+</head> |
+<body> |
+<canvas id="testbed" width="16" height="16"></canvas> |
+<canvas id="c" width="16" height="16"></canvas> |
+<div id="description"></div> |
+<div id="console"></div> |
+<script> |
+description('Tests texSubImage2D with bad arguments'); |
+ |
+var wtu = WebGLTestUtils; |
+var c = document.getElementById("c"); |
+ |
+var gl = wtu.create3DContext("testbed"); |
+var tex = gl.createTexture(); |
+gl.bindTexture(gl.TEXTURE_2D, tex); |
+gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, c); |
+glErrorShouldBe(gl, gl.NO_ERROR, "Setup should succeed"); |
+ |
+gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 1, gl.RGBA, gl.UNSIGNED_BYTE, c); |
+glErrorShouldBe(gl, gl.INVALID_VALUE, "y + height > texture height"); |
+gl.texSubImage2D(gl.TEXTURE_2D, 0, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, c); |
+glErrorShouldBe(gl, gl.INVALID_VALUE, "x + width > texture width"); |
+gl.texSubImage2D(gl.TEXTURE_2D, 0, -1, 0, gl.RGBA, gl.UNSIGNED_BYTE, c); |
+glErrorShouldBe(gl, gl.INVALID_VALUE, "negative x"); |
+gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, -1, gl.RGBA, gl.UNSIGNED_BYTE, c); |
+glErrorShouldBe(gl, gl.INVALID_VALUE, "negative y"); |
+gl.texSubImage2D(gl.TEXTURE_2D, -1, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, c); |
+glErrorShouldBe(gl, gl.INVALID_VALUE, "negative level"); |
+gl.texSubImage2D(gl.FLOAT, 0, 0,0, gl.RGBA, gl.UNSIGNED_BYTE, c); |
+glErrorShouldBe(gl, gl.INVALID_ENUM, "bad target"); |
+gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, c); |
+glErrorShouldBe(gl, gl.NO_ERROR, "good args"); |
+gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGB, gl.UNSIGNED_BYTE, c); |
+glErrorShouldBe(gl, gl.INVALID_OPERATION, "format not same as original"); |
+gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED_SHORT_4_4_4_4, c); |
+glErrorShouldBe(gl, gl.INVALID_OPERATION, "type not same as original"); |
+gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, gl.RGB, gl.UNSIGNED_BYTE, c); |
+glErrorShouldBe(gl, gl.NO_ERROR, "make texture RGB"); |
+gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGB, gl.UNSIGNED_BYTE, c); |
+glErrorShouldBe(gl, gl.NO_ERROR, "format same as original RGB"); |
+gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED_BYTE, c); |
+glErrorShouldBe(gl, gl.INVALID_OPERATION, "format not same as original RGB"); |
+gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGB, gl.UNSIGNED_SHORT_5_6_5, c); |
+glErrorShouldBe(gl, gl.INVALID_OPERATION, "type not same as original RGB"); |
+gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_SHORT_4_4_4_4, c); |
+glErrorShouldBe(gl, gl.NO_ERROR, "make texture RGBA 4_4_4_4"); |
+gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED_SHORT_4_4_4_4, c); |
+glErrorShouldBe(gl, gl.NO_ERROR, "format same as original RGBA 4_4_4_4"); |
+gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGB, gl.UNSIGNED_BYTE, c); |
+glErrorShouldBe(gl, gl.INVALID_OPERATION, "format not same as original RGBA 4_4_4_4"); |
+gl.texSubImage2D(gl.TEXTURE_2D, 0, 0,0, gl.RGBA, gl.UNSIGNED_BYTE, c); |
+glErrorShouldBe(gl, gl.INVALID_OPERATION, "type not same as original RGBA 4_4_4_4"); |
+ |
+successfullyParsed = true; |
+</script> |
+<script src="../../resources/js-test-post.js"></script> |
+</body> |
+</html> |
Property changes on: third_party/webgl/sdk/tests/conformance/textures/tex-sub-image-2d-bad-args.html |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |