Index: third_party/webgl/sdk/tests/conformance/buffers/index-validation.html |
=================================================================== |
--- third_party/webgl/sdk/tests/conformance/buffers/index-validation.html (revision 0) |
+++ third_party/webgl/sdk/tests/conformance/buffers/index-validation.html (revision 0) |
@@ -0,0 +1,136 @@ |
+<!-- |
+/* |
+** Copyright (c) 2012 The Khronos Group Inc. |
+** |
+** Permission is hereby granted, free of charge, to any person obtaining a |
+** copy of this software and/or associated documentation files (the |
+** "Materials"), to deal in the Materials without restriction, including |
+** without limitation the rights to use, copy, modify, merge, publish, |
+** distribute, sublicense, and/or sell copies of the Materials, and to |
+** permit persons to whom the Materials are furnished to do so, subject to |
+** the following conditions: |
+** |
+** The above copyright notice and this permission notice shall be included |
+** in all copies or substantial portions of the Materials. |
+** |
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. |
+*/ |
+--> |
+<!DOCTYPE html> |
+<html> |
+<head> |
+<meta charset="utf-8"> |
+<link rel="stylesheet" href="../../resources/js-test-style.css"/> |
+<script src="../../resources/js-test-pre.js"></script> |
+<script src="../resources/webgl-test.js"></script> |
+</head> |
+<body> |
+<div id="description"></div> |
+<div id="console"></div> |
+ |
+<script> |
+description("Tests that index validation verifies the correct number of indices"); |
+ |
+function sizeInBytes(type) { |
+ switch (type) { |
+ case gl.BYTE: |
+ case gl.UNSIGNED_BYTE: |
+ return 1; |
+ case gl.SHORT: |
+ case gl.UNSIGNED_SHORT: |
+ return 2; |
+ case gl.INT: |
+ case gl.UNSIGNED_INT: |
+ case gl.FLOAT: |
+ return 4; |
+ default: |
+ throw "unknown type"; |
+ } |
+} |
+ |
+var gl = create3DContext(); |
+var program = loadStandardProgram(gl); |
+ |
+// 3 vertices => 1 triangle, interleaved data |
+var dataComplete = new Float32Array([0, 0, 0, 1, |
+ 0, 0, 1, |
+ 1, 0, 0, 1, |
+ 0, 0, 1, |
+ 1, 1, 1, 1, |
+ 0, 0, 1]); |
+var dataIncomplete = new Float32Array([0, 0, 0, 1, |
+ 0, 0, 1, |
+ 1, 0, 0, 1, |
+ 0, 0, 1, |
+ 1, 1, 1, 1]); |
+var indices = new Uint16Array([0, 1, 2]); |
+ |
+debug("Testing with valid indices"); |
+ |
+var bufferComplete = gl.createBuffer(); |
+gl.bindBuffer(gl.ARRAY_BUFFER, bufferComplete); |
+gl.bufferData(gl.ARRAY_BUFFER, dataComplete, gl.STATIC_DRAW); |
+var elements = gl.createBuffer(); |
+gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, elements); |
+gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, indices, gl.STATIC_DRAW); |
+gl.useProgram(program); |
+var vertexLoc = gl.getAttribLocation(program, "a_vertex"); |
+var normalLoc = gl.getAttribLocation(program, "a_normal"); |
+gl.vertexAttribPointer(vertexLoc, 4, gl.FLOAT, false, 7 * sizeInBytes(gl.FLOAT), 0); |
+gl.enableVertexAttribArray(vertexLoc); |
+gl.vertexAttribPointer(normalLoc, 3, gl.FLOAT, false, 7 * sizeInBytes(gl.FLOAT), 4 * sizeInBytes(gl.FLOAT)); |
+gl.enableVertexAttribArray(normalLoc); |
+shouldBe('gl.checkFramebufferStatus(gl.FRAMEBUFFER)', 'gl.FRAMEBUFFER_COMPLETE'); |
+glErrorShouldBe(gl, gl.NO_ERROR); |
+shouldBeUndefined('gl.drawElements(gl.TRIANGLES, 3, gl.UNSIGNED_SHORT, 0)'); |
+glErrorShouldBe(gl, gl.NO_ERROR); |
+ |
+debug("Testing with out-of-range indices"); |
+ |
+var bufferIncomplete = gl.createBuffer(); |
+gl.bindBuffer(gl.ARRAY_BUFFER, bufferIncomplete); |
+gl.bufferData(gl.ARRAY_BUFFER, dataIncomplete, gl.STATIC_DRAW); |
+gl.vertexAttribPointer(vertexLoc, 4, gl.FLOAT, false, 7 * sizeInBytes(gl.FLOAT), 0); |
+gl.enableVertexAttribArray(vertexLoc); |
+gl.disableVertexAttribArray(normalLoc); |
+debug("Enable vertices, valid"); |
+glErrorShouldBe(gl, gl.NO_ERROR); |
+shouldBeUndefined('gl.drawElements(gl.TRIANGLES, 3, gl.UNSIGNED_SHORT, 0)'); |
+glErrorShouldBe(gl, gl.NO_ERROR); |
+debug("Enable normals, out-of-range"); |
+gl.vertexAttribPointer(normalLoc, 3, gl.FLOAT, false, 7 * sizeInBytes(gl.FLOAT), 4 * sizeInBytes(gl.FLOAT)); |
+gl.enableVertexAttribArray(normalLoc); |
+glErrorShouldBe(gl, gl.NO_ERROR); |
+shouldBeUndefined('gl.drawElements(gl.TRIANGLES, 3, gl.UNSIGNED_SHORT, 0)'); |
+glErrorShouldBe(gl, gl.INVALID_OPERATION); |
+ |
+debug("Test with enabled attribute that does not belong to current program"); |
+ |
+gl.disableVertexAttribArray(normalLoc); |
+var extraLoc = Math.max(vertexLoc, normalLoc) + 1; |
+gl.enableVertexAttribArray(extraLoc); |
+debug("Enable an extra attribute with null"); |
+glErrorShouldBe(gl, gl.NO_ERROR); |
+shouldBeUndefined('gl.drawElements(gl.TRIANGLES, 3, gl.UNSIGNED_SHORT, 0)'); |
+glErrorShouldBe(gl, gl.INVALID_OPERATION); |
+debug("Enable an extra attribute with insufficient data buffer"); |
+gl.vertexAttribPointer(extraLoc, 3, gl.FLOAT, false, 7 * sizeInBytes(gl.FLOAT), 4 * sizeInBytes(gl.FLOAT)); |
+glErrorShouldBe(gl, gl.NO_ERROR); |
+shouldBeUndefined('gl.drawElements(gl.TRIANGLES, 3, gl.UNSIGNED_SHORT, 0)'); |
+debug("Pass large negative index to vertexAttribPointer"); |
+gl.vertexAttribPointer(normalLoc, 3, gl.FLOAT, false, 7 * sizeInBytes(gl.FLOAT), -2000000000 * sizeInBytes(gl.FLOAT)); |
+glErrorShouldBe(gl, gl.INVALID_VALUE); |
+shouldBeUndefined('gl.drawElements(gl.TRIANGLES, 3, gl.UNSIGNED_SHORT, 0)'); |
+ |
+successfullyParsed = true; |
+</script> |
+ |
+<script src="../../resources/js-test-post.js"></script> |
+</body> |
+</html> |
Property changes on: third_party/webgl/sdk/tests/conformance/buffers/index-validation.html |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |