Index: third_party/webgl/sdk/tests/conformance/canvas/buffer-offscreen-test.html |
=================================================================== |
--- third_party/webgl/sdk/tests/conformance/canvas/buffer-offscreen-test.html (revision 0) |
+++ third_party/webgl/sdk/tests/conformance/canvas/buffer-offscreen-test.html (revision 0) |
@@ -0,0 +1,117 @@ |
+<!-- |
+ |
+/* |
+** Copyright (c) 2012 The Khronos Group Inc. |
+** |
+** Permission is hereby granted, free of charge, to any person obtaining a |
+** copy of this software and/or associated documentation files (the |
+** "Materials"), to deal in the Materials without restriction, including |
+** without limitation the rights to use, copy, modify, merge, publish, |
+** distribute, sublicense, and/or sell copies of the Materials, and to |
+** permit persons to whom the Materials are furnished to do so, subject to |
+** the following conditions: |
+** |
+** The above copyright notice and this permission notice shall be included |
+** in all copies or substantial portions of the Materials. |
+** |
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. |
+*/ |
+ |
+--> |
+<!DOCTYPE html> |
+<html> |
+<head> |
+<meta charset="utf-8"> |
+<title>WebGL required buffer clear behaviour test</title> |
+<link rel="stylesheet" href="../../resources/js-test-style.css"/> |
+<script src="../../resources/js-test-pre.js"></script> |
+<script src="../resources/webgl-test.js"> </script> |
+<script src="../resources/webgl-test-utils.js"> </script> |
+<style type="text/css"> |
+body { |
+ height: 3000px; |
+} |
+</style> |
+<script type="text/javascript"> |
+ |
+var iter = 0; |
+var gl1; |
+var gl2; |
+ |
+var wtu = WebGLTestUtils; |
+ |
+function timer() { |
+ if (iter == 0) { |
+ // some random hacky stuff to make sure that we get a compositing step |
+ window.scrollBy(0, 10); |
+ window.scrollBy(0, -10); |
+ iter++; |
+ |
+ setTimeout(timer, 500); |
+ } else if (iter == 1) { |
+ function clear(gl) { |
+ // scissor was set earlier |
+ gl.clearColor(0, 0, 1, 1); |
+ gl.clear(gl.COLOR_BUFFER_BIT); |
+ } |
+ clear(gl1); |
+ clear(gl2); |
+ |
+ debug("check on screen canvas"); |
+ wtu.checkCanvasRect(gl1, 0, 10, 10, 10, [0, 0, 255, 255], "cleared corner should be blue, stencil should be preserved"); |
+ wtu.checkCanvasRect(gl1, 0, 0, 10, 10, [0, 0, 0, 0], "remainder of buffer should be cleared"); |
+ debug("check off screen canvas"); |
+ wtu.checkCanvasRect(gl2, 0, 10, 10, 10, [0, 0, 255, 255], "cleared corner should be blue, stencil should be preserved"); |
+ wtu.checkCanvasRect(gl2, 0, 0, 10, 10, [255, 0, 0, 255], "remainder of buffer should be un-cleared red"); |
+ |
+ finishTest(); |
+ } |
+} |
+ |
+function go() { |
+ description("This test ensures WebGL implementations correctly clear the drawing buffer on composite if preserveDrawingBuffer is false."); |
+ |
+ debug(""); |
+ |
+ gl1 = wtu.create3DContext("c"); |
+ gl2 = create3DContext(); |
+ shouldBeTrue("gl1 != null"); |
+ shouldBeTrue("gl2 != null"); |
+ |
+ shouldBeTrue('gl1.getContextAttributes().preserveDrawingBuffer == false'); |
+ shouldBeTrue('gl2.getContextAttributes().preserveDrawingBuffer == false'); |
+ |
+ function init(gl) { |
+ gl.clearColor(1, 0, 0, 1); |
+ gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT | gl.STENCIL_BUFFER_BIT); |
+ |
+ // enable scissor here, before compositing, to make sure it's correctly |
+ // ignored and restored |
+ gl.scissor(0, 10, 10, 10); |
+ gl.enable(gl.SCISSOR_TEST); |
+ } |
+ |
+ init(gl1); |
+ init(gl2); |
+ |
+ setTimeout(timer, 500); |
+} |
+ |
+window.addEventListener("load", go, false); |
+ |
+successfullyParsed = true; |
+</script> |
+</head> |
+<body> |
+<div id="description"></div> |
+<canvas width="20" height="20" style="border: 1px solid blue;" id="c"></canvas> |
+<div id="console"></div> |
+</body> |
+</html> |
+ |
Property changes on: third_party/webgl/sdk/tests/conformance/canvas/buffer-offscreen-test.html |
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Added: svn:eol-style |
+ LF |