Index: third_party/webgl/sdk/tests/conformance/attribs/gl-disabled-vertex-attrib.html |
=================================================================== |
--- third_party/webgl/sdk/tests/conformance/attribs/gl-disabled-vertex-attrib.html (revision 0) |
+++ third_party/webgl/sdk/tests/conformance/attribs/gl-disabled-vertex-attrib.html (revision 0) |
@@ -0,0 +1,100 @@ |
+<!-- |
+ |
+/* |
+** Copyright (c) 2012 The Khronos Group Inc. |
+** |
+** Permission is hereby granted, free of charge, to any person obtaining a |
+** copy of this software and/or associated documentation files (the |
+** "Materials"), to deal in the Materials without restriction, including |
+** without limitation the rights to use, copy, modify, merge, publish, |
+** distribute, sublicense, and/or sell copies of the Materials, and to |
+** permit persons to whom the Materials are furnished to do so, subject to |
+** the following conditions: |
+** |
+** The above copyright notice and this permission notice shall be included |
+** in all copies or substantial portions of the Materials. |
+** |
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. |
+*/ |
+ |
+--> |
+ |
+<!DOCTYPE html> |
+<html> |
+<head> |
+<meta charset="utf-8"> |
+<title>WebGL Disabled Vertex Attrib Test</title> |
+<link rel="stylesheet" href="../../resources/js-test-style.css"/> |
+<script src="../../resources/js-test-pre.js"></script> |
+<script src="../resources/webgl-test.js"> </script> |
+<script src="../resources/webgl-test-utils.js"> </script> |
+</head> |
+<body> |
+<canvas id="example" width="50" height="50"> |
+</canvas> |
+<div id="description"></div> |
+<div id="console"></div> |
+<script id="vshader" type="x-shader/x-vertex"> |
+attribute vec4 a_position; |
+attribute vec4 a_color; |
+varying vec4 v_color; |
+void main() { |
+ gl_Position = a_position; |
+ v_color = a_color; |
+} |
+</script> |
+ |
+<script id="fshader" type="x-shader/x-fragment"> |
+precision mediump float; |
+varying vec4 v_color; |
+bool isCorrectColor(vec4 v) { |
+ return v.x == 0.0 && v.y == 0.0 && v.z == 0.0 && v.w == 1.0; |
+} |
+void main() { |
+ gl_FragColor = isCorrectColor(v_color) ? vec4(0, 1, 0, 1) : vec4(1, 0, 0, 1); |
+} |
+</script> |
+ |
+<script> |
+var wtu = WebGLTestUtils; |
+description(); |
+ |
+gl = wtu.create3DContext("example"); |
+ |
+var numVertexAttribs = gl.getParameter(gl.MAX_VERTEX_ATTRIBS); |
+for (var ii = 0; ii < numVertexAttribs; ++ii) { |
+ var colorLocation = (ii + 1) % numVertexAttribs; |
+ var positionLocation = colorLocation ? 0 : 1; |
+ |
+ if (positionLocation != 0) { |
+ // We need to create a new 3d context for testing attrib 0 |
+ // since we've already effected attrib 0 on other tests. |
+ gl = wtu.create3DContext(); |
+ } |
+ |
+ debug("testing attrib: " + colorLocation); |
+ var program = wtu.setupProgram( |
+ gl, |
+ ['vshader', 'fshader'], |
+ ['a_position', 'a_color'], |
+ [positionLocation, colorLocation]); |
+ var gridRes = 1; |
+ wtu.setupQuad(gl, gridRes, positionLocation); |
+ wtu.drawIndexedQuad(gl, gridRes); |
+ wtu.checkCanvas(gl, [0, 255, 0, 255], "should be green"); |
+} |
+glErrorShouldBe(gl, gl.NO_ERROR, "should be no errors"); |
+ |
+successfullyParsed = true; |
+</script> |
+<script src="../../resources/js-test-post.js"></script> |
+ |
+</body> |
+</html> |
+ |
Property changes on: third_party/webgl/sdk/tests/conformance/attribs/gl-disabled-vertex-attrib.html |
___________________________________________________________________ |
Added: svn:eol-style |
+ LF |