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Unified Diff: third_party/webgl/sdk/tests/conformance/context/incorrect-context-object-behaviour.html

Issue 10399113: Roll webgl conformance tests to r17874: part 2, adding r17874 (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 7 months ago
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Index: third_party/webgl/sdk/tests/conformance/context/incorrect-context-object-behaviour.html
===================================================================
--- third_party/webgl/sdk/tests/conformance/context/incorrect-context-object-behaviour.html (revision 0)
+++ third_party/webgl/sdk/tests/conformance/context/incorrect-context-object-behaviour.html (revision 0)
@@ -0,0 +1,86 @@
+<!--
+
+/*
+** Copyright (c) 2012 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+
+-->
+
+<!DOCTYPE html>
+<html>
+<head>
+<meta charset="utf-8">
+<link rel="stylesheet" href="../../resources/js-test-style.css"/>
+<script src="../../resources/js-test-pre.js"></script>
+<script src="../resources/webgl-test.js"></script>
+</head>
+<body>
+<div id="description"></div>
+<div id="console"></div>
+
+<script>
+description("Tests calling WebGL APIs with objects from other contexts");
+
+var contextA = create3DContext();
+var contextB = create3DContext();
+var programA = loadStandardProgram(contextA);
+var programB = loadStandardProgram(contextB);
+var shaderA = loadStandardVertexShader(contextA);
+var shaderB = loadStandardVertexShader(contextB);
+var textureA = contextA.createTexture();
+var textureB = contextB.createTexture();
+var frameBufferA = contextA.createFramebuffer();
+var frameBufferB = contextB.createFramebuffer();
+var renderBufferA = contextA.createRenderbuffer();
+var renderBufferB = contextB.createRenderbuffer();
+var locationA = contextA.getUniformLocation(programA, 'u_modelViewProjMatrix');
+var locationB = contextB.getUniformLocation(programB, 'u_modelViewProjMatrix');
+
+shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.compileShader(shaderB)");
+shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.linkProgram(programB)");
+shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.attachShader(programA, shaderB)");
+shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.attachShader(programB, shaderA)");
+shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.attachShader(programB, shaderB)");
+shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.detachShader(programA, shaderB)");
+shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.detachShader(programB, shaderA)");
+shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.detachShader(programB, shaderB)");
+shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.shaderSource(shaderB, 'foo')");
+shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.bindAttribLocation(programB, 0, 'foo')");
+shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.bindFramebuffer(contextA.FRAMEBUFFER, frameBufferB)");
+shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.bindRenderbuffer(contextA.RENDERBUFFER, renderBufferB)");
+shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.bindTexture(contextA.TEXTURE_2D, textureB)");
+shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.framebufferRenderbuffer(contextA.FRAMEBUFFER, contextA.DEPTH_ATTACHMENT, contextA.RENDERBUFFER, renderBufferB)");
+shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.framebufferTexture2D(contextA.FRAMEBUFFER, contextA.COLOR_ATTACHMENT0, contextA.TEXTURE_2D, textureB, 0)");
+shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.getProgramParameter(programB, 0)");
+shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.getProgramInfoLog(programB, 0)");
+shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.getShaderParameter(shaderB, 0)");
+shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.getShaderInfoLog(shaderB, 0)");
+shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.getShaderSource(shaderB)");
+shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.getUniform(programB, locationA)");
+shouldGenerateGLError(contextA, contextA.INVALID_OPERATION, "contextA.getUniformLocation(programB, 'u_modelViewProjMatrix')");
+
+successfullyParsed = true;
+</script>
+
+<script src="../../resources/js-test-post.js"></script>
+</body>
+</html>
Property changes on: third_party/webgl/sdk/tests/conformance/context/incorrect-context-object-behaviour.html
___________________________________________________________________
Added: svn:eol-style
+ LF

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