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Issue 10399113: Roll webgl conformance tests to r17874: part 2, adding r17874 (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 7 months ago
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1 <!--
2
3 /*
4 ** Copyright (c) 2012 The Khronos Group Inc.
5 **
6 ** Permission is hereby granted, free of charge, to any person obtaining a
7 ** copy of this software and/or associated documentation files (the
8 ** "Materials"), to deal in the Materials without restriction, including
9 ** without limitation the rights to use, copy, modify, merge, publish,
10 ** distribute, sublicense, and/or sell copies of the Materials, and to
11 ** permit persons to whom the Materials are furnished to do so, subject to
12 ** the following conditions:
13 **
14 ** The above copyright notice and this permission notice shall be included
15 ** in all copies or substantial portions of the Materials.
16 **
17 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
21 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
24 */
25
26 -->
27
28 <!DOCTYPE html>
29 <html>
30 <head>
31 <meta charset="utf-8">
32 <title>WebGL uniformMatrix Conformance Tests</title>
33 <link rel="stylesheet" href="../../resources/js-test-style.css"/>
34 <script src="../../resources/desktop-gl-constants.js" type="text/javascript"></s cript>
35 <script src="../../resources/js-test-pre.js"></script>
36 <script src="../resources/webgl-test.js"></script>
37 </head>
38 <body>
39 <div id="description"></div>
40 <div id="console"></div>
41 <canvas id="example" width="2" height="2"> </canvas>
42 <script id="vshader" type="x-shader/x-vertex">
43 attribute vec4 vPosition;
44 void main()
45 {
46 gl_Position = vPosition;
47 }
48 </script>
49
50 <script id="fshader" type="x-shader/x-fragment">
51 uniform bool color;
52 void main()
53 {
54 gl_FragColor = vec4(float(color),0.0,0.0,1.0);
55 }
56 </script>
57 <script>
58 description("This test ensures WebGL implementations handle bool uniforms in a O penGL ES 2.0 spec compliant way");
59
60 debug("");
61 debug("NOTE: Some OpenGL drivers do not handle this correctly");
62 debug("");
63 debug("Checking gl.uniform1f with bool.");
64
65 gl = initWebGL("example");
66 program = setupProgram(gl, "vshader", "fshader", [ "vPosition"]);
67 var loc = gl.getUniformLocation(program, "color");
68 gl.uniform1f(loc, 1);
69 glErrorShouldBe(gl, gl.NO_ERROR,
70 "should be able to set bool with gl.uniform1f");
71
72 debug("");
73 successfullyParsed = true;
74
75 </script>
76 <script src="../../resources/js-test-post.js"></script>
77
78 </body>
79 </html>
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