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| 1 <!-- |
| 2 |
| 3 /* |
| 4 ** Copyright (c) 2012 The Khronos Group Inc. |
| 5 ** |
| 6 ** Permission is hereby granted, free of charge, to any person obtaining a |
| 7 ** copy of this software and/or associated documentation files (the |
| 8 ** "Materials"), to deal in the Materials without restriction, including |
| 9 ** without limitation the rights to use, copy, modify, merge, publish, |
| 10 ** distribute, sublicense, and/or sell copies of the Materials, and to |
| 11 ** permit persons to whom the Materials are furnished to do so, subject to |
| 12 ** the following conditions: |
| 13 ** |
| 14 ** The above copyright notice and this permission notice shall be included |
| 15 ** in all copies or substantial portions of the Materials. |
| 16 ** |
| 17 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| 18 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| 19 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| 20 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
| 21 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| 22 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| 23 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. |
| 24 */ |
| 25 |
| 26 --> |
| 27 |
| 28 <!DOCTYPE html> |
| 29 <html> |
| 30 <head> |
| 31 <meta charset="utf-8"> |
| 32 <link rel="stylesheet" href="../../resources/js-test-style.css"/> |
| 33 <script src="../../resources/js-test-pre.js"></script> |
| 34 <script src="../resources/webgl-test.js"></script> |
| 35 <script src="../resources/webgl-test-utils.js"></script> |
| 36 </head> |
| 37 <body> |
| 38 <canvas id="example" width="2px" height="2px"></canvas> |
| 39 <div id="description"></div> |
| 40 <div id="console"></div> |
| 41 <script> |
| 42 description('Tests texImage2D and texSubImage2D upload path for TEXTURE_CUBE_MAP
'); |
| 43 |
| 44 var wtu = WebGLTestUtils; |
| 45 var canvas = document.getElementById("example"); |
| 46 var gl = wtu.create3DContext(canvas); |
| 47 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from setup."); |
| 48 |
| 49 function testOneTarget(target, width, height) { |
| 50 var tex = gl.createTexture(); |
| 51 gl.bindTexture(gl.TEXTURE_CUBE_MAP, tex); |
| 52 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from bindTexture(TEXTURE
_CUBE_MAP)."); |
| 53 |
| 54 gl.texImage2D(target, 0, gl.RGB, width, height, 0, gl.RGB, gl.UNSIGNED_BYTE, n
ull); |
| 55 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from texImage2D."); |
| 56 |
| 57 var buf = new Uint8Array(width * height * 3); |
| 58 gl.texSubImage2D(target, 0, 0, 0, width, height, gl.RGB, gl.UNSIGNED_BYTE, buf
); |
| 59 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors from texSubImage2D."); |
| 60 } |
| 61 |
| 62 testOneTarget(gl.TEXTURE_CUBE_MAP_POSITIVE_X, 16, 16); |
| 63 testOneTarget(gl.TEXTURE_CUBE_MAP_POSITIVE_Y, 16, 16); |
| 64 testOneTarget(gl.TEXTURE_CUBE_MAP_POSITIVE_Z, 16, 16); |
| 65 testOneTarget(gl.TEXTURE_CUBE_MAP_NEGATIVE_X, 16, 16); |
| 66 testOneTarget(gl.TEXTURE_CUBE_MAP_NEGATIVE_Y, 16, 16); |
| 67 testOneTarget(gl.TEXTURE_CUBE_MAP_NEGATIVE_Z, 16, 16); |
| 68 |
| 69 successfullyParsed = true; |
| 70 </script> |
| 71 <script src="../../resources/js-test-post.js"></script> |
| 72 </body> |
| 73 </html> |
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