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Issue 10399113: Roll webgl conformance tests to r17874: part 2, adding r17874 (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 7 months ago
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1 <!--
2
3 /*
4 ** Copyright (c) 2012 The Khronos Group Inc.
5 **
6 ** Permission is hereby granted, free of charge, to any person obtaining a
7 ** copy of this software and/or associated documentation files (the
8 ** "Materials"), to deal in the Materials without restriction, including
9 ** without limitation the rights to use, copy, modify, merge, publish,
10 ** distribute, sublicense, and/or sell copies of the Materials, and to
11 ** permit persons to whom the Materials are furnished to do so, subject to
12 ** the following conditions:
13 **
14 ** The above copyright notice and this permission notice shall be included
15 ** in all copies or substantial portions of the Materials.
16 **
17 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
21 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
24 */
25
26 -->
27 <!DOCTYPE html>
28 <html>
29 <head>
30 <meta charset="utf-8">
31 <link rel="stylesheet" href="../../resources/js-test-style.css"/>
32 <script src="../../resources/js-test-pre.js"></script>
33 <script src="../resources/webgl-test.js"></script>
34 <script src="../resources/webgl-test-utils.js"></script>
35 <script>
36 var wtu = WebGLTestUtils;
37 var gl = null;
38 var textureLoc = null;
39 var successfullyParsed = false;
40
41 if (window.initNonKhronosFramework) {
42 window.initNonKhronosFramework(true);
43 }
44
45 function init()
46 {
47 description('Verify npot video');
48
49 var canvas = document.getElementById("example");
50 gl = wtu.create3DContext(canvas);
51 var program = wtu.setupTexturedQuad(gl);
52
53 gl.clearColor(0,0,0,1);
54 gl.clearDepth(1);
55
56 textureLoc = gl.getUniformLocation(program, "tex");
57
58 var video = document.getElementById("vid");
59 video.addEventListener(
60 "playing", function() { runTest(video); }, true);
61 video.loop = true;
62 video.play();
63 }
64
65 // These two declarations need to be global for "shouldBe" to see them
66 var buf = null;
67 var idx = 0;
68 var pixel = [0, 0, 0];
69 var correctColor = null;
70 var texture;
71
72 function runOneIteration(videoElement, useTexSubImage2D, flipY, topColor, bottom Color, badMinFilter, badClamp, genMips)
73 {
74 debug('Testing ' + (useTexSubImage2D ? 'texSubImage2D' : 'texImage2D') +
75 ' with flipY=' + flipY);
76 gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
77 // Disable any writes to the alpha channel
78 gl.colorMask(1, 1, 1, 0);
79 if (!texture) {
80 texture = gl.createTexture();
81 }
82 // Bind the texture to texture unit 0
83 gl.bindTexture(gl.TEXTURE_2D, texture);
84 // Set up pixel store parameters
85 gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY);
86 // Upload the videoElement into the texture
87 debug("size: " + videoElement.videoWidth + "x" + videoElement.videoHeight);
88 if (useTexSubImage2D) {
89 // Initialize the texture to black first
90 debug("use texSubImage2D");
91 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA,
92 videoElement.videoWidth, videoElement.videoHeight, 0,
93 gl.RGBA, gl.UNSIGNED_BYTE, null);
94 gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, vide oElement);
95 } else {
96 debug("use texImage2D");
97 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, vide oElement);
98 }
99
100 // Set up texture parameters
101 gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
102 if (badMinFilter) {
103 debug("bad min filter");
104 gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR_MIPMAP_ NEAREST);
105 } else {
106 debug("good min filter");
107 gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
108 }
109 if (badClamp) {
110 debug("bad clamp");
111 gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT);
112 gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT);
113 } else {
114 debug("good clamp");
115 gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
116 gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
117 }
118 if (genMips) {
119 debug("generate mips");
120 gl.generateMipmap(gl.TEXTURE_2D);
121 glErrorShouldBe(gl, gl.INVALID_OPERATION, "should be INVALID_OPERATION") ;
122 }
123
124 gl.bindTexture(gl.TEXTURE_2D, null);
125 gl.bindTexture(gl.TEXTURE_2D, texture);
126
127 // var c = document.createElement("canvas");
128 // c.width = 16;
129 // c.height = 16;
130 // c.style.border = "1px solid black";
131 // var ctx = c.getContext("2d");
132 // ctx.drawImage(videoElement, 0, 0, 16, 16);
133 // document.body.appendChild(c);
134
135 // Point the uniform sampler to texture unit 0
136 gl.uniform1i(textureLoc, 0);
137 // Draw the triangles
138 wtu.drawQuad(gl, [0, 0, 0, 255]);
139 // Check a few pixels near the top and bottom and make sure they have
140 // the right color.
141 debug("Checking lower left corner");
142 wtu.checkCanvasRect(gl, 4, 4, 2, 2, bottomColor,
143 "shouldBe " + bottomColor);
144 debug("Checking upper left corner");
145 wtu.checkCanvasRect(gl, 4, gl.canvas.height - 8, 2, 2, topColor,
146 "shouldBe " + topColor);
147 debug("");
148 }
149
150 function runTest(videoElement)
151 {
152 var red = [255, 0, 0];
153 var green = [0, 255, 0];
154 var black = [0, 0, 0];
155 runOneIteration(videoElement, false, true, black, black, true, true, true);
156 runOneIteration(videoElement, false, true, black, black, true, false, false) ;
157 runOneIteration(videoElement, false, true, black, black, false, true, false) ;
158 runOneIteration(videoElement, false, true, black, black, true, true, false);
159 runOneIteration(videoElement, false, true, green, red, false, false, false);
160 runOneIteration(videoElement, false, false, red, green, false, false, false) ;
161 runOneIteration(videoElement, true, true, green, red, false, false, false);
162 runOneIteration(videoElement, true, false, red, green, false, false, false);
163
164 glErrorShouldBe(gl, gl.NO_ERROR, "should be no errors");
165 finishTest();
166 }
167 </script>
168 </head>
169 <body onload="init()">
170 <canvas id="example" width="64px" height="48px"></canvas>
171 <div id="description"></div>
172 <div id="console"></div>
173 <video id="vid" style="display:none;">
174 <source src="../resources/npot-video.mp4" type='video/mp4; codecs="avc1.42E01 E"' />
175 <source src="../resources/npot-video.webmvp8.webm" type='video/webm; codecs="v p8"' />
176 <source src="../resources/npot-video.theora.ogv" type='video/ogg; codecs="the ora"' />
177 </video>
178 </body>
179 </html>
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