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| 1 <!-- |
| 2 |
| 3 /* |
| 4 ** Copyright (c) 2012 The Khronos Group Inc. |
| 5 ** |
| 6 ** Permission is hereby granted, free of charge, to any person obtaining a |
| 7 ** copy of this software and/or associated documentation files (the |
| 8 ** "Materials"), to deal in the Materials without restriction, including |
| 9 ** without limitation the rights to use, copy, modify, merge, publish, |
| 10 ** distribute, sublicense, and/or sell copies of the Materials, and to |
| 11 ** permit persons to whom the Materials are furnished to do so, subject to |
| 12 ** the following conditions: |
| 13 ** |
| 14 ** The above copyright notice and this permission notice shall be included |
| 15 ** in all copies or substantial portions of the Materials. |
| 16 ** |
| 17 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| 18 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| 19 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| 20 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
| 21 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| 22 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| 23 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. |
| 24 */ |
| 25 |
| 26 --> |
| 27 |
| 28 <!DOCTYPE html> |
| 29 <html> |
| 30 <head> |
| 31 <meta charset="utf-8"> |
| 32 <title>WebGL CompressedTexImage and CompressedTexSubImage Tests</title> |
| 33 <LINK rel="stylesheet" href="../../resources/js-test-style.css"/> |
| 34 <script src="../../resources/js-test-pre.js"></script> |
| 35 <script src="../resources/webgl-test.js"></script> |
| 36 <script src="../resources/webgl-test-utils.js"></script> |
| 37 </head> |
| 38 <body> |
| 39 <div id="description"></div> |
| 40 <div id="console"></div> |
| 41 <script> |
| 42 description("This test ensures WebGL implementations correctly implement compres
sedTexImage2D and compressedTexSubImage2D."); |
| 43 |
| 44 debug(""); |
| 45 |
| 46 var wtu = WebGLTestUtils; |
| 47 var gl = wtu.create3DContext(); |
| 48 |
| 49 const COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0; |
| 50 const COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1; |
| 51 const COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3; |
| 52 const ETC1_RGB8_OES = 0x8D64; |
| 53 const COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00; |
| 54 const COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02; |
| 55 |
| 56 var formats = null; |
| 57 |
| 58 if (!gl) { |
| 59 testFailed("context does not exist"); |
| 60 } else { |
| 61 testPassed("context exists"); |
| 62 |
| 63 var tex = gl.createTexture(); |
| 64 gl.bindTexture(gl.TEXTURE_2D, tex); |
| 65 |
| 66 shouldGenerateGLError(gl, gl.INVALID_ENUM, "gl.compressedTexImage2D(gl.TEXTURE
_2D, 0, COMPRESSED_RGB_S3TC_DXT1_EXT, 4, 4, 0, new Uint8Array(8))"); |
| 67 shouldGenerateGLError(gl, gl.INVALID_ENUM, "gl.compressedTexImage2D(gl.TEXTURE
_2D, 0, COMPRESSED_RGBA_S3TC_DXT1_EXT, 4, 4, 0, new Uint8Array(8))"); |
| 68 shouldGenerateGLError(gl, gl.INVALID_ENUM, "gl.compressedTexImage2D(gl.TEXTURE
_2D, 0, COMPRESSED_RGBA_S3TC_DXT5_EXT, 4, 4, 0, new Uint8Array(16))"); |
| 69 shouldGenerateGLError(gl, gl.INVALID_ENUM, "gl.compressedTexImage2D(gl.TEXTURE
_2D, 0, ETC1_RGB8_OES, 4, 4, 0, new Uint8Array(8))"); |
| 70 shouldGenerateGLError(gl, gl.INVALID_ENUM, "gl.compressedTexImage2D(gl.TEXTURE
_2D, 0, COMPRESSED_RGB_PVRTC_4BPPV1_IMG, 8, 8, 0, new Uint8Array(8))"); |
| 71 shouldGenerateGLError(gl, gl.INVALID_ENUM, "gl.compressedTexImage2D(gl.TEXTURE
_2D, 0, COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, 8, 8, 0, new Uint8Array(8))"); |
| 72 |
| 73 shouldGenerateGLError(gl, gl.NO_ERROR, "formats = gl.getParameter(gl.COMPRESSE
D_TEXTURE_FORMATS)"); |
| 74 shouldBeNonNull("formats"); |
| 75 shouldBe("formats.length", "0"); |
| 76 } |
| 77 |
| 78 successfullyParsed = true; |
| 79 </script> |
| 80 <script src="../../resources/js-test-post.js"></script> |
| 81 </body> |
| 82 </html> |
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