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| 1 <!-- |
| 2 |
| 3 /* |
| 4 ** Copyright (c) 2012 The Khronos Group Inc. |
| 5 ** |
| 6 ** Permission is hereby granted, free of charge, to any person obtaining a |
| 7 ** copy of this software and/or associated documentation files (the |
| 8 ** "Materials"), to deal in the Materials without restriction, including |
| 9 ** without limitation the rights to use, copy, modify, merge, publish, |
| 10 ** distribute, sublicense, and/or sell copies of the Materials, and to |
| 11 ** permit persons to whom the Materials are furnished to do so, subject to |
| 12 ** the following conditions: |
| 13 ** |
| 14 ** The above copyright notice and this permission notice shall be included |
| 15 ** in all copies or substantial portions of the Materials. |
| 16 ** |
| 17 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| 18 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| 19 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| 20 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
| 21 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| 22 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| 23 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. |
| 24 */ |
| 25 |
| 26 --> |
| 27 |
| 28 <!DOCTYPE html> |
| 29 <html> |
| 30 <head> |
| 31 <meta charset="utf-8"> |
| 32 <title>WebGL get error conformance test.</title> |
| 33 <link rel="stylesheet" href="../../resources/js-test-style.css"/> |
| 34 <script src="../../resources/desktop-gl-constants.js" type="text/javascript"></s
cript> |
| 35 <script src="../../resources/js-test-pre.js"></script> |
| 36 <script src="../resources/webgl-test.js"> </script> |
| 37 <script src="../resources/webgl-test-utils.js"> </script> |
| 38 </head> |
| 39 <body> |
| 40 <canvas id="example" width="1" height="1" style="width: 256px; height: 48px;"></
canvas> |
| 41 <div id="description"></div><div id="console"></div> |
| 42 <script> |
| 43 description("Test getError."); |
| 44 var wtu = WebGLTestUtils; |
| 45 var gl = wtu.create3DContext("example"); |
| 46 var tex = gl.createTexture(); |
| 47 gl.bindTexture(gl.TEXTURE_2D, tex); |
| 48 |
| 49 gl.enable(desktopGL.ALPHA_TEST); |
| 50 glErrorShouldBe(gl, gl.INVALID_ENUM, "should generate INVALID_ENUM"); |
| 51 gl.viewport(-1, -1, -1, -1); |
| 52 glErrorShouldBe(gl, gl.INVALID_VALUE, "should generate INVALID_VALUE"); |
| 53 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null
); |
| 54 glErrorShouldBe(gl, gl.INVALID_OPERATION, "should generate INVALID_OPERATION"); |
| 55 |
| 56 // Generate 2 errors of each type for 6 total possible errors. |
| 57 // The OpenGL ES 2.0 spec section 2.5 says the implementation is allowed to |
| 58 // either return the first error or many errors in an unspecied order. |
| 59 gl.viewport(-1, -1, -1, -1); |
| 60 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null
); |
| 61 gl.enable(desktopGL.ALPHA_TEST); |
| 62 gl.viewport(-1, -1, -1, -1); |
| 63 gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGB, 1, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, null
); |
| 64 // Note: This error is specifically last because we know it will be synthasized |
| 65 // by WebGL at least when implemented on top of Desktop OpenGL |
| 66 gl.enable(desktopGL.ALPHA_TEST); |
| 67 |
| 68 var err1 = gl.getError(); |
| 69 var err2 = gl.getError(); |
| 70 var err3 = gl.getError(); |
| 71 var err4 = gl.getError(); |
| 72 var err5 = gl.getError(); |
| 73 var err6 = gl.getError(); |
| 74 |
| 75 debug(""); |
| 76 if (err2 == gl.NO_ERROR) { |
| 77 debug("This WebGL implementation looks like it uses the 'first error' method")
; |
| 78 debug("There should be 1 error, the first one generated"); |
| 79 shouldBeTrue('err1 == gl.INVALID_VALUE && err2 == gl.NO_ERROR && err3 == gl.NO
_ERROR'); |
| 80 } else { |
| 81 debug("This WebGL implementation looks like it uses the many error method"); |
| 82 debug("Check is that at least one of the errors is the first error"); |
| 83 shouldBeTrue('err1 == gl.INVALID_VALUE || ' + |
| 84 'err2 == gl.INVALID_VALUE || ' + |
| 85 'err3 == gl.INVALID_VALUE || ' + |
| 86 'err4 == gl.INVALID_VALUE || ' + |
| 87 'err5 == gl.INVALID_VALUE || ' + |
| 88 'err6 == gl.INVALID_VALUE'); |
| 89 shouldBeTrue('gl.getError() == gl.NO_ERROR'); |
| 90 } |
| 91 |
| 92 debug(""); |
| 93 successfullyParsed = true; |
| 94 </script> |
| 95 <script src="../../resources/js-test-post.js"></script> |
| 96 </body> |
| 97 </html> |
| 98 |
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