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Side by Side Diff: third_party/webgl/sdk/tests/conformance/resources/tex-image-and-sub-image-2d-with-image.js

Issue 10399113: Roll webgl conformance tests to r17874: part 2, adding r17874 (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 7 months ago
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1 /*
2 ** Copyright (c) 2012 The Khronos Group Inc.
3 **
4 ** Permission is hereby granted, free of charge, to any person obtaining a
5 ** copy of this software and/or associated documentation files (the
6 ** "Materials"), to deal in the Materials without restriction, including
7 ** without limitation the rights to use, copy, modify, merge, publish,
8 ** distribute, sublicense, and/or sell copies of the Materials, and to
9 ** permit persons to whom the Materials are furnished to do so, subject to
10 ** the following conditions:
11 **
12 ** The above copyright notice and this permission notice shall be included
13 ** in all copies or substantial portions of the Materials.
14 **
15 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
18 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
19 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
20 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
21 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
22 */
23
24 function generateTest(pixelFormat, pixelType, pathToTestRoot, prologue) {
25 var wtu = WebGLTestUtils;
26 var gl = null;
27 var textureLoc = null;
28 var successfullyParsed = false;
29 var imgCanvas;
30 var red = [255, 0, 0];
31 var green = [0, 255, 0];
32
33 var init = function()
34 {
35 if (window.initNonKhronosFramework) {
36 window.initNonKhronosFramework(true);
37 }
38
39 description('Verify texImage2D and texSubImage2D code paths taking image elements (' + pixelFormat + '/' + pixelType + ')');
40
41 gl = wtu.create3DContext("example");
42
43 if (!prologue(gl)) {
44 finishTest();
45 return;
46 }
47
48 var program = wtu.setupTexturedQuad(gl);
49
50 gl.clearColor(0,0,0,1);
51 gl.clearDepth(1);
52
53 textureLoc = gl.getUniformLocation(program, "tex");
54
55 wtu.loadTexture(gl, pathToTestRoot + "/resources/red-green.png", runTest );
56 }
57
58 function runOneIteration(image, useTexSubImage2D, flipY, topColor, bottomCol or)
59 {
60 debug('Testing ' + (useTexSubImage2D ? 'texSubImage2D' : 'texImage2D') +
61 ' with flipY=' + flipY);
62 gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
63 // Disable any writes to the alpha channel
64 gl.colorMask(1, 1, 1, 0);
65 var texture = gl.createTexture();
66 // Bind the texture to texture unit 0
67 gl.bindTexture(gl.TEXTURE_2D, texture);
68 // Set up texture parameters
69 gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
70 gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
71 // Set up pixel store parameters
72 gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY);
73 gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, false);
74 gl.pixelStorei(gl.UNPACK_COLORSPACE_CONVERSION_WEBGL, gl.NONE);
75 // Upload the image into the texture
76 if (useTexSubImage2D) {
77 // Initialize the texture to black first
78 gl.texImage2D(gl.TEXTURE_2D, 0, gl[pixelFormat], image.width, image. height, 0,
79 gl[pixelFormat], gl[pixelType], null);
80 gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gl[pixelFormat], gl[pixelTy pe], image);
81 } else {
82 gl.texImage2D(gl.TEXTURE_2D, 0, gl[pixelFormat], gl[pixelFormat], gl [pixelType], image);
83 }
84
85 // Point the uniform sampler to texture unit 0
86 gl.uniform1i(textureLoc, 0);
87 // Draw the triangles
88 wtu.drawQuad(gl, [0, 0, 0, 255]);
89 // Check a few pixels near the top and bottom and make sure they have
90 // the right color.
91 debug("Checking lower left corner");
92 wtu.checkCanvasRect(gl, 4, 4, 2, 2, bottomColor,
93 "shouldBe " + bottomColor);
94 debug("Checking upper left corner");
95 wtu.checkCanvasRect(gl, 4, gl.canvas.height - 8, 2, 2, topColor,
96 "shouldBe " + topColor);
97 }
98
99 function runTestOnImage(image) {
100 runOneIteration(image, false, true, red, green);
101 runOneIteration(image, false, false, green, red);
102 runOneIteration(image, true, true, red, green);
103 runOneIteration(image, true, false, green, red);
104 }
105
106 function runTest(image)
107 {
108 runTestOnImage(image);
109
110 imgCanvas = document.createElement("canvas");
111 imgCanvas.width = 1;
112 imgCanvas.height = 2;
113 var imgCtx = imgCanvas.getContext("2d");
114 var imgData = imgCtx.createImageData(1, 2);
115 imgData.data[0] = red[0];
116 imgData.data[1] = red[1];
117 imgData.data[2] = red[2];
118 imgData.data[3] = 255;
119 imgData.data[4] = green[0];
120 imgData.data[5] = green[1];
121 imgData.data[6] = green[2];
122 imgData.data[7] = 255;
123 imgCtx.putImageData(imgData, 0, 0);
124
125 // apparently Image is different than <img>.
126 var newImage = new Image();
127 newImage.onload = function() {
128 runTest2(newImage);
129 };
130 newImage.src = imgCanvas.toDataURL();
131 }
132
133 function runTest2(image) {
134 runTestOnImage(image);
135
136 var newImage = document.createElement("img");
137 newImage.onload = function() {
138 runTest3(newImage);
139 };
140 newImage.src = imgCanvas.toDataURL();
141 }
142
143 function runTest3(image) {
144 runTestOnImage(image);
145
146 glErrorShouldBe(gl, gl.NO_ERROR, "should be no errors");
147 finishTest();
148 }
149
150 return init;
151 }
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