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Issue 10399113: Roll webgl conformance tests to r17874: part 2, adding r17874 (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 7 months ago
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1 <!DOCTYPE html>
2 <html>
3 <head>
4 <meta charset="utf-8">
5 <!--
6
7 /*
8 ** Copyright (c) 2012 The Khronos Group Inc.
9 **
10 ** Permission is hereby granted, free of charge, to any person obtaining a
11 ** copy of this software and/or associated documentation files (the
12 ** "Materials"), to deal in the Materials without restriction, including
13 ** without limitation the rights to use, copy, modify, merge, publish,
14 ** distribute, sublicense, and/or sell copies of the Materials, and to
15 ** permit persons to whom the Materials are furnished to do so, subject to
16 ** the following conditions:
17 **
18 ** The above copyright notice and this permission notice shall be included
19 ** in all copies or substantial portions of the Materials.
20 **
21 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
22 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
23 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
24 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
25 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
26 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
27 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
28 */
29
30 -->
31 <link rel="stylesheet" type="text/css" href="../unit.css" />
32 <script type="application/x-javascript" src="../unit.js"></script>
33 <script type="application/x-javascript" src="../util.js"></script>
34 <script type="application/x-javascript">
35
36 Tests.startUnit = function () {
37 var canvas = document.getElementById('gl');
38 var gl = wrapGLContext(canvas.getContext(GL_CONTEXT_ID));
39 var buf = gl.createBuffer();
40 var ebuf = gl.createBuffer();
41 gl.bindBuffer(gl.ARRAY_BUFFER, buf);
42 gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, ebuf);
43 return [gl, buf, ebuf];
44 }
45
46 Tests.testBufferData = function(gl) {
47 assertOk("zero size data",
48 function(){gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(0), gl.STATIC _DRAW);});
49 assertFail("bad target",
50 function(){gl.bufferData(gl.TEXTURE_2D, new Float32Array([1,2,3]), gl.ST ATIC_DRAW);});
51 // assertFail("array for data",
52 // function(){gl.bufferData(gl.ARRAY_BUFFER, [1,2,3], gl.STATIC_DRAW);});
53 assertFail("bad usage",
54 function(){gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([1,2,3]), gl. TEXTURE_2D);});
55 assertOk(function(){gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, new Float32Array( [1,2,3]), gl.STATIC_DRAW);});
56 throwError(gl, 'bufferData');
57 gl.bindBuffer(gl.ARRAY_BUFFER, null);
58 assertFail(function(){gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([1,2,3 ]), gl.STATIC_DRAW);});
59 throwError(gl, 'bufferData');
60 gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, null);
61 assertFail(function(){gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, new Uint16Array ([1,2,3]), gl.STATIC_DRAW);});
62 throwError(gl, 'bufferData');
63 }
64
65 Tests.endUnit = function(gl, buf, ebuf) {
66 gl.deleteBuffer(buf);
67 gl.deleteBuffer(ebuf);
68 }
69
70
71 </script>
72 <style>canvas{ position:absolute; }</style>
73 </head><body>
74 <canvas id="gl" width="16" height="16"></canvas>
75 </body></html>
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