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Issue 10399113: Roll webgl conformance tests to r17874: part 2, adding r17874 (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 7 months ago
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1 <!--
2
3 /*
4 ** Copyright (c) 2012 The Khronos Group Inc.
5 **
6 ** Permission is hereby granted, free of charge, to any person obtaining a
7 ** copy of this software and/or associated documentation files (the
8 ** "Materials"), to deal in the Materials without restriction, including
9 ** without limitation the rights to use, copy, modify, merge, publish,
10 ** distribute, sublicense, and/or sell copies of the Materials, and to
11 ** permit persons to whom the Materials are furnished to do so, subject to
12 ** the following conditions:
13 **
14 ** The above copyright notice and this permission notice shall be included
15 ** in all copies or substantial portions of the Materials.
16 **
17 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
21 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
24 */
25
26 -->
27
28 <!DOCTYPE html>
29 <html>
30 <head>
31 <meta charset="utf-8">
32 <title>gl-fragcoord Test</title>
33 <link rel="stylesheet" href="../../../resources/js-test-style.css"/>
34 <script src="../../../resources/js-test-pre.js"></script>
35 <script src="../../resources/webgl-test.js"> </script>
36 <script src="../../resources/webgl-test-utils.js"> </script>
37 </head>
38 <body>
39 <canvas id="example" width="32" height="32">
40 </canvas>
41 <div id="description"></div>
42 <div id="console"></div>
43 <script id="vshader" type="x-shader/x-vertex">
44 attribute vec4 vPosition;
45 void main()
46 {
47 gl_Position = vPosition;
48 }
49 </script>
50
51 <script id="fshader" type="x-shader/x-fragment">
52 precision mediump float;
53 void main()
54 {
55 gl_FragColor = vec4(
56 gl_FrontFacing ? 1.0 : 0.0,
57 gl_FrontFacing ? 0.0 : 1.0,
58 0,
59 1);
60 }
61 </script>
62
63 <script>
64 function init()
65 {
66 if (window.initNonKhronosFramework) {
67 window.initNonKhronosFramework(false);
68 }
69
70 description("tests gl_FrontFacing");
71
72 wtu = WebGLTestUtils;
73 gl = initWebGL("example");
74 program = setupProgram(gl, "vshader", "fshader", [ "vPosition"]);
75
76 var gridRes = 4;
77 wtu.setupQuad(gl, gridRes, 0, true);
78
79 gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
80 gl.drawElements(gl.TRIANGLES, gridRes * gridRes * 6, gl.UNSIGNED_SHORT, 0) ;
81 wtu.glErrorShouldBe(gl, gl.NO_ERROR, "no errors from draw");
82
83 var step = 32 / gridRes;
84 var halfStep = step / 2;
85 var quarterStep = halfStep / 2;
86 for (var xx = 0; xx < 32; xx += step) {
87 for (var yy = 0; yy < 32; yy += step) {
88 for (var ii = 0; ii < 2; ++ii) {
89 var color = [
90 ii == 0 ? 255 : 0,
91 ii == 0 ? 0 : 255,
92 0
93 ];
94 var msg = "should be " + color;
95 wtu.checkCanvasRect(
96 gl,
97 xx + quarterStep + halfStep * ii,
98 yy + quarterStep + halfStep * ii,
99 1, 1, color, msg, 4);
100 }
101 }
102 }
103 }
104
105 init();
106 successfullyParsed = true;
107 </script>
108 <script src="../../../resources/js-test-post.js"></script>
109
110 </body>
111 </html>
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