OLD | NEW |
(Empty) | |
| 1 <!-- |
| 2 |
| 3 /* |
| 4 ** Copyright (c) 2012 The Khronos Group Inc. |
| 5 ** |
| 6 ** Permission is hereby granted, free of charge, to any person obtaining a |
| 7 ** copy of this software and/or associated documentation files (the |
| 8 ** "Materials"), to deal in the Materials without restriction, including |
| 9 ** without limitation the rights to use, copy, modify, merge, publish, |
| 10 ** distribute, sublicense, and/or sell copies of the Materials, and to |
| 11 ** permit persons to whom the Materials are furnished to do so, subject to |
| 12 ** the following conditions: |
| 13 ** |
| 14 ** The above copyright notice and this permission notice shall be included |
| 15 ** in all copies or substantial portions of the Materials. |
| 16 ** |
| 17 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| 18 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| 19 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| 20 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
| 21 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| 22 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| 23 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. |
| 24 */ |
| 25 |
| 26 --> |
| 27 |
| 28 <!DOCTYPE html> |
| 29 <html> |
| 30 <head> |
| 31 <meta charset="utf-8"> |
| 32 <title>WebGL GLSL Conformance Tests</title> |
| 33 <link rel="stylesheet" href="../../../resources/js-test-style.css"/> |
| 34 <link rel="stylesheet" href="../../resources/glsl-feature-tests.css"/> |
| 35 <script src="../../../resources/desktop-gl-constants.js" type="text/javascript">
</script> |
| 36 <script src="../../../resources/js-test-pre.js"></script> |
| 37 <script src="../../resources/webgl-test-utils.js"></script> |
| 38 <script src="../../resources/glsl-conformance-test.js"></script> |
| 39 </head> |
| 40 <body> |
| 41 <div id="description"></div> |
| 42 <div id="console"></div> |
| 43 <script id="fshaderWithLongLine" type="text/something-not-javascript"> |
| 44 precision mediump float; |
| 45 uniform float fooo; |
| 46 #if defined(someSymbolNotDefined) |
| 47 #error long |
| 48 #endif |
| 49 void main() |
| 50 { |
| 51 gl_FragColor = vec4(fooo+fooo+fooo+fooo, fooo+fooo+fooo+fooo, fooo+fooo+fooo
+fooo, 1.0); |
| 52 } |
| 53 </script> |
| 54 <script> |
| 55 description("checks shader with long line succeeds"); |
| 56 |
| 57 var wtu = WebGLTestUtils; |
| 58 GLSLConformanceTester.runTests([ |
| 59 { vShaderId: undefined, |
| 60 vShaderSuccess: true, |
| 61 fShaderId: 'fshaderWithLongLine', |
| 62 fShaderSuccess: true, |
| 63 fShaderPrep: function(str) { |
| 64 function expand(str, re, replacement, count) { |
| 65 for (var ii = 0; ii < count; ++ii) { |
| 66 str = str.replace(re, replacement); |
| 67 } |
| 68 return str; |
| 69 } |
| 70 str = expand(str, new RegExp(" ", 'g'), " ", 12); |
| 71 var manyZeros = expand("0", new RegExp("0", 'g'), "00", 8).substring(2); |
| 72 str = expand(str, new RegExp("0", 'g'), manyZeros, 1); |
| 73 str = expand(str, new RegExp("fooo", 'g'), "fooofooo", 6); |
| 74 str = expand(str, new RegExp("long", 'g'), "longlong", 6); |
| 75 //debug("len:" + str.length); |
| 76 //debug(str); |
| 77 return str; |
| 78 }, |
| 79 linkSuccess: true, |
| 80 passMsg: 'shader that uses long lines should succeed', |
| 81 } |
| 82 ]); |
| 83 |
| 84 debug(""); |
| 85 successfullyParsed = true; |
| 86 |
| 87 </script> |
| 88 </body> |
| 89 </html> |
OLD | NEW |