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Issue 10399113: Roll webgl conformance tests to r17874: part 2, adding r17874 (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 7 months ago
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1 <!--
2
3 /*
4 ** Copyright (c) 2012 The Khronos Group Inc.
5 **
6 ** Permission is hereby granted, free of charge, to any person obtaining a
7 ** copy of this software and/or associated documentation files (the
8 ** "Materials"), to deal in the Materials without restriction, including
9 ** without limitation the rights to use, copy, modify, merge, publish,
10 ** distribute, sublicense, and/or sell copies of the Materials, and to
11 ** permit persons to whom the Materials are furnished to do so, subject to
12 ** the following conditions:
13 **
14 ** The above copyright notice and this permission notice shall be included
15 ** in all copies or substantial portions of the Materials.
16 **
17 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
21 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
24 */
25
26 -->
27
28 <!DOCTYPE html>
29 <html>
30 <head>
31 <meta charset="utf-8">
32 <title>GLSL mat4 to mat3 test</title>
33 <link rel="stylesheet" href="../../../resources/js-test-style.css"/>
34 <link rel="stylesheet" href="../../resources/glsl-feature-tests.css"/>
35 <script src="../../../resources/js-test-pre.js"></script>
36 <script src="../../resources/webgl-test.js"> </script>
37 <script src="../../resources/webgl-test-utils.js"> </script>
38 <script src="../../resources/glsl-generator.js"> </script>
39 </head>
40 <body>
41 <div id="description"></div>
42 <div id="console"></div>
43 <script id="shader_emu" type="something-not-js">
44 mat3 mat3_emu(mat4 m4) {
45 return mat3(
46 m4[0][0], m4[0][1], m4[0][2],
47 m4[1][0], m4[1][1], m4[1][2],
48 m4[2][0], m4[2][1], m4[2][2]);
49 }
50 </script>
51 <script id="shader_test" type="something-not-js">
52 mat4 m4 = mat4($(input), $(input).yzwx, $(input).zwxy, $(input).wxyz);
53 mat3 m3 = $(conversion)(m4);
54 vec3 c;
55 if ($(input).y < 0.33) {
56 c = m3[0];
57 } else if ($(input).y > 0.66) {
58 c = m3[1];
59 } else {
60 c = m3[2];
61 }
62 $(output) = vec4(c, 1);
63 </script>
64 <script>
65 // See resources glsl-generator runBasicTest for how this works
66 var wtu = WebGLTestUtils;
67 GLSLGenerator.runBasicTest({
68 gridRes: 8,
69 tests: [
70 {
71 name: "mat4 to mat3",
72 reference: {
73 shader: wtu.getScript("shader_test"),
74 subs: {
75 emu: wtu.getScript("shader_emu"),
76 conversion: "mat3_emu"
77 }
78 },
79 test: {
80 shader: wtu.getScript("shader_test"),
81 subs: {
82 conversion: "mat3"
83 },
84 }
85 }
86 ]
87 });
88 successfullyParsed = true;
89 </script>
90 </body>
91 </html>
92
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