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Issue 10399113: Roll webgl conformance tests to r17874: part 2, adding r17874 (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 7 months ago
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1 <!--
2
3 /*
4 ** Copyright (c) 2012 The Khronos Group Inc.
5 **
6 ** Permission is hereby granted, free of charge, to any person obtaining a
7 ** copy of this software and/or associated documentation files (the
8 ** "Materials"), to deal in the Materials without restriction, including
9 ** without limitation the rights to use, copy, modify, merge, publish,
10 ** distribute, sublicense, and/or sell copies of the Materials, and to
11 ** permit persons to whom the Materials are furnished to do so, subject to
12 ** the following conditions:
13 **
14 ** The above copyright notice and this permission notice shall be included
15 ** in all copies or substantial portions of the Materials.
16 **
17 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
21 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
24 */
25
26 -->
27
28 <!DOCTYPE html>
29 <html>
30 <head>
31 <meta charset="utf-8">
32 <link rel="stylesheet" href="../../resources/js-test-style.css"/>
33 <script src="../../resources/js-test-pre.js"></script>
34 <script src="../resources/webgl-test.js"></script>
35 <script src="../resources/webgl-test-utils.js"></script>
36 </head>
37 <body>
38 <canvas id="example" width="4px" height="4px"></canvas>
39 <div id="description"></div>
40 <div id="console"></div>
41 <script>
42 description('Verifies that GL texture bindings do not change when canvas is resi zed');
43
44 if (window.initNonKhronosFramework) {
45 window.initNonKhronosFramework(true);
46 }
47
48 var err;
49 var wtu = WebGLTestUtils;
50 var canvas = document.getElementById("example");
51 var gl = wtu.create3DContext(canvas);
52 var program = wtu.setupTexturedQuad(gl);
53
54 var green = [0, 255, 0, 255];
55 var blue = [0, 0, 255, 255];
56 var tex0 = gl.createTexture();
57 wtu.fillTexture(gl, tex0, 1, 1, blue, 0);
58 gl.activeTexture(gl.TEXTURE1)
59 var tex1 = gl.createTexture();
60 wtu.fillTexture(gl, tex1, 1, 1, green, 0);
61
62 var loc = gl.getUniformLocation(program, "tex");
63
64 function test() {
65 gl.viewport(0, 0, canvas.width, canvas.height);
66 gl.uniform1i(loc, 0);
67 wtu.drawQuad(gl);
68 wtu.checkCanvas(gl, blue, "should be blue");
69 gl.uniform1i(loc, 1);
70 wtu.drawQuad(gl);
71 wtu.checkCanvas(gl, green, "should be green");
72 }
73
74 debug("test before resizing canvas");
75 test();
76 debug("test after resizing canvas");
77 canvas.width = 8;
78 test();
79 debug("test after resizing canvas and waiting for compositing");
80 canvas.width = 16;
81 wtu.waitFrames(5, function() {
82 test();
83 finishTest();
84 glErrorShouldBe(gl, gl.NO_ERROR, "Should be no errors.");
85 });
86
87 successfullyParsed = true;
88 </script>
89 </body>
90 </html>
91
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