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Side by Side Diff: third_party/webgl/sdk/tests/conformance/attribs/gl-enable-vertex-attrib.html

Issue 10399113: Roll webgl conformance tests to r17874: part 2, adding r17874 (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/
Patch Set: Created 8 years, 7 months ago
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1 <!--
2
3 /*
4 ** Copyright (c) 2012 The Khronos Group Inc.
5 **
6 ** Permission is hereby granted, free of charge, to any person obtaining a
7 ** copy of this software and/or associated documentation files (the
8 ** "Materials"), to deal in the Materials without restriction, including
9 ** without limitation the rights to use, copy, modify, merge, publish,
10 ** distribute, sublicense, and/or sell copies of the Materials, and to
11 ** permit persons to whom the Materials are furnished to do so, subject to
12 ** the following conditions:
13 **
14 ** The above copyright notice and this permission notice shall be included
15 ** in all copies or substantial portions of the Materials.
16 **
17 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
21 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
24 */
25
26 -->
27
28 <!DOCTYPE html>
29 <html>
30 <head>
31 <meta charset="utf-8">
32 <title>WebGL Enable Vertex Attrib Test</title>
33 <link rel="stylesheet" href="../../resources/js-test-style.css"/>
34 <script src="../../resources/js-test-pre.js"></script>
35 <script src="../resources/webgl-test.js"> </script>
36 </head>
37 <body>
38 <canvas id="example" width="50" height="50">
39 </canvas>
40 <div id="description"></div>
41 <div id="console"></div>
42 <script id="vshader" type="x-shader/x-vertex">
43 attribute vec4 vPosition;
44 void main()
45 {
46 gl_Position = vPosition;
47 }
48 </script>
49
50 <script id="fshader" type="x-shader/x-fragment">
51 void main()
52 {
53 gl_FragColor = vec4(1.0,0.0,0.0,1.0);
54 }
55 </script>
56
57 <script>
58 description("tests that turning on attribs that have no buffer bound fails to dr aw");
59 gl = initWebGL("example")
60 program = setupProgram(gl, "vshader", "fshader", [ "vPosition"]);
61
62 var vertexObject = gl.createBuffer();
63 gl.bindBuffer(gl.ARRAY_BUFFER, vertexObject);
64 gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([ 0,0.5,0, -0.5,-0.5,0, 0.5,-0.5 ,0 ]), gl.STATIC_DRAW);
65 gl.enableVertexAttribArray(0);
66 gl.vertexAttribPointer(0, 3, gl.FLOAT, false, 0, 0);
67
68 gl.enableVertexAttribArray(3);
69 glErrorShouldBe(gl, gl.NO_ERROR);
70
71 gl.drawArrays(gl.TRIANGLES, 0, 3);
72 glErrorShouldBe(gl, gl.INVALID_OPERATION);
73
74 successfullyParsed = true;
75 </script>
76 <script src="../../resources/js-test-post.js"></script>
77
78 </body>
79 </html>
80
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