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Side by Side Diff: content/common/gpu/media/rendering_helper_egl.cc

Issue 10392141: Plumb texture target to VideoDecodeAccelerator::Client (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/media/rendering_helper.h" 5 #include "content/common/gpu/media/rendering_helper.h"
6 6
7 #include <map> 7 #include <map>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/mac/scoped_nsautorelease_pool.h" 10 #include "base/mac/scoped_nsautorelease_pool.h"
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50 virtual ~RenderingHelperEGL(); 50 virtual ~RenderingHelperEGL();
51 51
52 // Implement RenderingHelper. 52 // Implement RenderingHelper.
53 virtual void Initialize(bool suppress_swap_to_display, 53 virtual void Initialize(bool suppress_swap_to_display,
54 int num_windows, 54 int num_windows,
55 int width, 55 int width,
56 int height, 56 int height,
57 base::WaitableEvent* done) OVERRIDE; 57 base::WaitableEvent* done) OVERRIDE;
58 virtual void UnInitialize(base::WaitableEvent* done) OVERRIDE; 58 virtual void UnInitialize(base::WaitableEvent* done) OVERRIDE;
59 virtual void CreateTexture(int window_id, 59 virtual void CreateTexture(int window_id,
60 int texture_target,
60 uint32* texture_id, 61 uint32* texture_id,
61 base::WaitableEvent* done) OVERRIDE; 62 base::WaitableEvent* done) OVERRIDE;
62 virtual void RenderTexture(uint32 texture_id) OVERRIDE; 63 virtual void RenderTexture(uint32 texture_id) OVERRIDE;
63 virtual void DeleteTexture(uint32 texture_id) OVERRIDE; 64 virtual void DeleteTexture(uint32 texture_id) OVERRIDE;
64 virtual void* GetGLContext() OVERRIDE; 65 virtual void* GetGLContext() OVERRIDE;
65 virtual void* GetGLDisplay() OVERRIDE; 66 virtual void* GetGLDisplay() OVERRIDE;
66 67
67 private: 68 private:
68 void Clear(); 69 void Clear();
69 70
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240 EGL_NO_CONTEXT)) << eglGetError(); 241 EGL_NO_CONTEXT)) << eglGetError();
241 CHECK(eglDestroyContext(egl_display_, egl_context_)); 242 CHECK(eglDestroyContext(egl_display_, egl_context_));
242 for (size_t i = 0; i < egl_surfaces_.size(); ++i) 243 for (size_t i = 0; i < egl_surfaces_.size(); ++i)
243 CHECK(eglDestroySurface(egl_display_, egl_surfaces_[i])); 244 CHECK(eglDestroySurface(egl_display_, egl_surfaces_[i]));
244 CHECK(eglTerminate(egl_display_)); 245 CHECK(eglTerminate(egl_display_));
245 Clear(); 246 Clear();
246 done->Signal(); 247 done->Signal();
247 } 248 }
248 249
249 void RenderingHelperEGL::CreateTexture(int window_id, 250 void RenderingHelperEGL::CreateTexture(int window_id,
251 int texture_target,
250 uint32* texture_id, 252 uint32* texture_id,
251 base::WaitableEvent* done) { 253 base::WaitableEvent* done) {
252 if (MessageLoop::current() != message_loop_) { 254 if (MessageLoop::current() != message_loop_) {
253 message_loop_->PostTask( 255 message_loop_->PostTask(
254 FROM_HERE, 256 FROM_HERE,
255 base::Bind(&RenderingHelper::CreateTexture, base::Unretained(this), 257 base::Bind(&RenderingHelper::CreateTexture, base::Unretained(this),
256 window_id, texture_id, done)); 258 window_id, texture_id, done));
257 return; 259 return;
258 } 260 }
261 CHECK_EQ(GL_TEXTURE_2D, texture_target);
259 CHECK(eglMakeCurrent(egl_display_, egl_surfaces_[window_id], 262 CHECK(eglMakeCurrent(egl_display_, egl_surfaces_[window_id],
260 egl_surfaces_[window_id], egl_context_)) 263 egl_surfaces_[window_id], egl_context_))
261 << eglGetError(); 264 << eglGetError();
262 glGenTextures(1, texture_id); 265 glGenTextures(1, texture_id);
263 glBindTexture(GL_TEXTURE_2D, *texture_id); 266 glBindTexture(GL_TEXTURE_2D, *texture_id);
264 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width_, height_, 0, GL_RGBA, 267 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width_, height_, 0, GL_RGBA,
265 GL_UNSIGNED_BYTE, NULL); 268 GL_UNSIGNED_BYTE, NULL);
266 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 269 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
267 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 270 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
268 // OpenGLES2.0.25 section 3.8.2 requires CLAMP_TO_EDGE for NPOT textures. 271 // OpenGLES2.0.25 section 3.8.2 requires CLAMP_TO_EDGE for NPOT textures.
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381 x_windows_.push_back(x_window); 384 x_windows_.push_back(x_window);
382 XStoreName(x_display_, x_window, "VideoDecodeAcceleratorTest"); 385 XStoreName(x_display_, x_window, "VideoDecodeAcceleratorTest");
383 XSelectInput(x_display_, x_window, ExposureMask); 386 XSelectInput(x_display_, x_window, ExposureMask);
384 XMapWindow(x_display_, x_window); 387 XMapWindow(x_display_, x_window);
385 return x_window; 388 return x_window;
386 } 389 }
387 390
388 #endif // OS_WIN 391 #endif // OS_WIN
389 392
390 } // namespace video_test_util 393 } // namespace video_test_util
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