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Unified Diff: ui/gfx/gl/gl_surface_win.cc

Issue 10392068: ui: Move gl/ directory out of gfx/, up to ui/. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix mac_rel Created 8 years, 7 months ago
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Index: ui/gfx/gl/gl_surface_win.cc
diff --git a/ui/gfx/gl/gl_surface_win.cc b/ui/gfx/gl/gl_surface_win.cc
deleted file mode 100644
index 73f074d80685d0d1d2e6f7786c31baf444480770..0000000000000000000000000000000000000000
--- a/ui/gfx/gl/gl_surface_win.cc
+++ /dev/null
@@ -1,248 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ui/gfx/gl/gl_surface.h"
-
-#include "base/logging.h"
-#include "base/memory/scoped_ptr.h"
-#include "third_party/mesa/MesaLib/include/GL/osmesa.h"
-#include "ui/gfx/gl/gl_bindings.h"
-#include "ui/gfx/gl/gl_implementation.h"
-#include "ui/gfx/gl/gl_surface_egl.h"
-#include "ui/gfx/gl/gl_surface_osmesa.h"
-#include "ui/gfx/gl/gl_surface_stub.h"
-#include "ui/gfx/gl/gl_surface_wgl.h"
-
-namespace gfx {
-
-// This OSMesa GL surface can use GDI to swap the contents of the buffer to a
-// view.
-class NativeViewGLSurfaceOSMesa : public GLSurfaceOSMesa {
- public:
- explicit NativeViewGLSurfaceOSMesa(gfx::AcceleratedWidget window);
- virtual ~NativeViewGLSurfaceOSMesa();
-
- // Implement subset of GLSurface.
- virtual bool Initialize() OVERRIDE;
- virtual void Destroy() OVERRIDE;
- virtual bool IsOffscreen() OVERRIDE;
- virtual bool SwapBuffers() OVERRIDE;
- virtual std::string GetExtensions() OVERRIDE;
- virtual bool PostSubBuffer(int x, int y, int width, int height) OVERRIDE;
-
- private:
- gfx::AcceleratedWidget window_;
- HDC device_context_;
-
- DISALLOW_COPY_AND_ASSIGN(NativeViewGLSurfaceOSMesa);
-};
-
-// Helper routine that does one-off initialization like determining the
-// pixel format and initializing the GL bindings.
-bool GLSurface::InitializeOneOffInternal() {
- switch (GetGLImplementation()) {
- case kGLImplementationDesktopGL:
- if (!GLSurfaceWGL::InitializeOneOff()) {
- LOG(ERROR) << "GLSurfaceWGL::InitializeOneOff failed.";
- return false;
- }
- break;
- case kGLImplementationEGLGLES2:
- if (!GLSurfaceEGL::InitializeOneOff()) {
- LOG(ERROR) << "GLSurfaceEGL::InitializeOneOff failed.";
- return false;
- }
- break;
- }
- return true;
-}
-
-NativeViewGLSurfaceOSMesa::NativeViewGLSurfaceOSMesa(
- gfx::AcceleratedWidget window)
- : GLSurfaceOSMesa(OSMESA_RGBA, gfx::Size(1, 1)),
- window_(window),
- device_context_(NULL) {
- DCHECK(window);
-}
-
-NativeViewGLSurfaceOSMesa::~NativeViewGLSurfaceOSMesa() {
- Destroy();
-}
-
-bool NativeViewGLSurfaceOSMesa::Initialize() {
- if (!GLSurfaceOSMesa::Initialize())
- return false;
-
- device_context_ = GetDC(window_);
- return true;
-}
-
-void NativeViewGLSurfaceOSMesa::Destroy() {
- if (window_ && device_context_)
- ReleaseDC(window_, device_context_);
-
- device_context_ = NULL;
-
- GLSurfaceOSMesa::Destroy();
-}
-
-bool NativeViewGLSurfaceOSMesa::IsOffscreen() {
- return false;
-}
-
-bool NativeViewGLSurfaceOSMesa::SwapBuffers() {
- DCHECK(device_context_);
-
- gfx::Size size = GetSize();
-
- // Note: negating the height below causes GDI to treat the bitmap data as row
- // 0 being at the top.
- BITMAPV4HEADER info = { sizeof(BITMAPV4HEADER) };
- info.bV4Width = size.width();
- info.bV4Height = -size.height();
- info.bV4Planes = 1;
- info.bV4BitCount = 32;
- info.bV4V4Compression = BI_BITFIELDS;
- info.bV4RedMask = 0x000000FF;
- info.bV4GreenMask = 0x0000FF00;
- info.bV4BlueMask = 0x00FF0000;
- info.bV4AlphaMask = 0xFF000000;
-
- // Copy the back buffer to the window's device context. Do not check whether
- // StretchDIBits succeeds or not. It will fail if the window has been
- // destroyed but it is preferable to allow rendering to silently fail if the
- // window is destroyed. This is because the primary application of this
- // class of GLContext is for testing and we do not want every GL related ui /
- // browser test to become flaky if there is a race condition between GL
- // context destruction and window destruction.
- StretchDIBits(device_context_,
- 0, 0, size.width(), size.height(),
- 0, 0, size.width(), size.height(),
- GetHandle(),
- reinterpret_cast<BITMAPINFO*>(&info),
- DIB_RGB_COLORS,
- SRCCOPY);
-
- return true;
-}
-
-std::string NativeViewGLSurfaceOSMesa::GetExtensions() {
- std::string extensions = gfx::GLSurfaceOSMesa::GetExtensions();
- extensions += extensions.empty() ? "" : " ";
- extensions += "GL_CHROMIUM_post_sub_buffer";
- return extensions;
-}
-
-bool NativeViewGLSurfaceOSMesa::PostSubBuffer(
- int x, int y, int width, int height) {
- DCHECK(device_context_);
-
- gfx::Size size = GetSize();
-
- // Note: negating the height below causes GDI to treat the bitmap data as row
- // 0 being at the top.
- BITMAPV4HEADER info = { sizeof(BITMAPV4HEADER) };
- info.bV4Width = size.width();
- info.bV4Height = -size.height();
- info.bV4Planes = 1;
- info.bV4BitCount = 32;
- info.bV4V4Compression = BI_BITFIELDS;
- info.bV4RedMask = 0x000000FF;
- info.bV4GreenMask = 0x0000FF00;
- info.bV4BlueMask = 0x00FF0000;
- info.bV4AlphaMask = 0xFF000000;
-
- // Copy the back buffer to the window's device context. Do not check whether
- // StretchDIBits succeeds or not. It will fail if the window has been
- // destroyed but it is preferable to allow rendering to silently fail if the
- // window is destroyed. This is because the primary application of this
- // class of GLContext is for testing and we do not want every GL related ui /
- // browser test to become flaky if there is a race condition between GL
- // context destruction and window destruction.
- StretchDIBits(device_context_,
- x, size.height() - y - height, width, height,
- x, y, width, height,
- GetHandle(),
- reinterpret_cast<BITMAPINFO*>(&info),
- DIB_RGB_COLORS,
- SRCCOPY);
-
- return true;
-}
-
-scoped_refptr<GLSurface> GLSurface::CreateViewGLSurface(
- bool software,
- gfx::AcceleratedWidget window) {
- switch (GetGLImplementation()) {
- case kGLImplementationOSMesaGL: {
- scoped_refptr<GLSurface> surface(
- new NativeViewGLSurfaceOSMesa(window));
- if (!surface->Initialize())
- return NULL;
-
- return surface;
- }
- case kGLImplementationEGLGLES2: {
- scoped_refptr<GLSurface> surface(new NativeViewGLSurfaceEGL(software,
- window));
- if (!surface->Initialize())
- return NULL;
-
- return surface;
- }
- case kGLImplementationDesktopGL: {
- if (software)
- return NULL;
- scoped_refptr<GLSurface> surface(new NativeViewGLSurfaceWGL(
- window));
- if (!surface->Initialize())
- return NULL;
-
- return surface;
- }
- case kGLImplementationMockGL:
- return new GLSurfaceStub;
- default:
- NOTREACHED();
- return NULL;
- }
-}
-
-scoped_refptr<GLSurface> GLSurface::CreateOffscreenGLSurface(
- bool software,
- const gfx::Size& size) {
- switch (GetGLImplementation()) {
- case kGLImplementationOSMesaGL: {
- scoped_refptr<GLSurface> surface(new GLSurfaceOSMesa(OSMESA_RGBA,
- size));
- if (!surface->Initialize())
- return NULL;
-
- return surface;
- }
- case kGLImplementationEGLGLES2: {
- scoped_refptr<GLSurface> surface(new PbufferGLSurfaceEGL(software, size));
- if (!surface->Initialize())
- return NULL;
-
- return surface;
- }
- case kGLImplementationDesktopGL: {
- if (software)
- return NULL;
- scoped_refptr<GLSurface> surface(new PbufferGLSurfaceWGL(size));
- if (!surface->Initialize())
- return NULL;
-
- return surface;
- }
- case kGLImplementationMockGL:
- return new GLSurfaceStub;
- default:
- NOTREACHED();
- return NULL;
- }
-}
-
-} // namespace gfx
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