Index: ui/gfx/gl/gl_surface_android.h |
diff --git a/ui/gfx/gl/gl_surface_android.h b/ui/gfx/gl/gl_surface_android.h |
deleted file mode 100644 |
index d46d9fdb9e5cd5227514055080f5a1a8f23a49da..0000000000000000000000000000000000000000 |
--- a/ui/gfx/gl/gl_surface_android.h |
+++ /dev/null |
@@ -1,44 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef UI_GFX_GL_GL_SURFACE_ANDROID_H_ |
-#define UI_GFX_GL_GL_SURFACE_ANDROID_H_ |
-#pragma once |
- |
-#include "base/memory/ref_counted.h" |
-#include "ui/gfx/gl/gl_surface_egl.h" |
- |
-namespace gfx { |
- |
-// A view surface. This can be created in the GPU process (default case), or |
-// browser process (in-process-gpu), or render process (in-process-webgl). When |
-// it is initialized, it always uses a pbuffer EGL surface until the native view |
-// is set. The native view is in charge of sharing the GL texture with UI thread |
-// in the browser process through SurfaceTexture. |
-class AndroidViewSurface : public NativeViewGLSurfaceEGL { |
- public: |
- AndroidViewSurface(); |
- virtual ~AndroidViewSurface(); |
- |
- // Implement GLSurface. |
- virtual bool Initialize() OVERRIDE; |
- virtual void Destroy() OVERRIDE; |
- virtual bool Resize(const gfx::Size& size) OVERRIDE; |
- virtual bool IsOffscreen() OVERRIDE; |
- virtual bool SwapBuffers() OVERRIDE; |
- virtual gfx::Size GetSize() OVERRIDE; |
- virtual EGLSurface GetHandle() OVERRIDE; |
- virtual void SetNativeWindow(AndroidNativeWindow* window) OVERRIDE; |
- |
- private: |
- bool CreateWindowSurface(AndroidNativeWindow* window); |
- scoped_refptr<PbufferGLSurfaceEGL> pbuffer_surface_; |
- AndroidNativeWindow* window_; |
- |
- DISALLOW_COPY_AND_ASSIGN(AndroidViewSurface); |
-}; |
- |
-} // namespace gfx |
- |
-#endif /* UI_GFX_GL_GL_SURFACE_ANDROID_H_ */ |