| Index: ui/gfx/gl/gl_surface.h
|
| diff --git a/ui/gfx/gl/gl_surface.h b/ui/gfx/gl/gl_surface.h
|
| deleted file mode 100644
|
| index 92a2d399cdfa45c3adee239d360ea8b41f52a16f..0000000000000000000000000000000000000000
|
| --- a/ui/gfx/gl/gl_surface.h
|
| +++ /dev/null
|
| @@ -1,155 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef UI_GFX_GL_GL_SURFACE_H_
|
| -#define UI_GFX_GL_GL_SURFACE_H_
|
| -#pragma once
|
| -
|
| -#include "base/memory/ref_counted.h"
|
| -#include "build/build_config.h"
|
| -#include "ui/gfx/gl/gl_export.h"
|
| -#include "ui/gfx/native_widget_types.h"
|
| -#include "ui/gfx/size.h"
|
| -
|
| -namespace gfx {
|
| -
|
| -class GLContext;
|
| -
|
| -#if defined(OS_ANDROID)
|
| -class AndroidNativeWindow;
|
| -#endif
|
| -
|
| -// Encapsulates a surface that can be rendered to with GL, hiding platform
|
| -// specific management.
|
| -class GL_EXPORT GLSurface : public base::RefCounted<GLSurface> {
|
| - public:
|
| - GLSurface();
|
| -
|
| - // (Re)create the surface. TODO(apatrick): This is an ugly hack to allow the
|
| - // EGL surface associated to be recreated without destroying the associated
|
| - // context. The implementation of this function for other GLSurface derived
|
| - // classes is in a pending changelist.
|
| - virtual bool Initialize();
|
| -
|
| - // Destroys the surface.
|
| - virtual void Destroy() = 0;
|
| -
|
| - virtual bool Resize(const gfx::Size& size);
|
| -
|
| - // Returns true if this surface is offscreen.
|
| - virtual bool IsOffscreen() = 0;
|
| -
|
| - // Swaps front and back buffers. This has no effect for off-screen
|
| - // contexts.
|
| - virtual bool SwapBuffers() = 0;
|
| -
|
| - // Get the size of the surface.
|
| - virtual gfx::Size GetSize() = 0;
|
| -
|
| -#if defined(OS_ANDROID)
|
| - virtual void SetNativeWindow(AndroidNativeWindow* window) { }
|
| -#endif
|
| -
|
| - // Get the underlying platform specific surface "handle".
|
| - virtual void* GetHandle() = 0;
|
| -
|
| - // Returns space separated list of surface specific extensions.
|
| - // The surface must be current.
|
| - virtual std::string GetExtensions();
|
| -
|
| - // Returns the internal frame buffer object name if the surface is backed by
|
| - // FBO. Otherwise returns 0.
|
| - virtual unsigned int GetBackingFrameBufferObject();
|
| -
|
| - // Copy part of the backbuffer to the frontbuffer.
|
| - virtual bool PostSubBuffer(int x, int y, int width, int height);
|
| -
|
| - static bool InitializeOneOff();
|
| -
|
| - // Called after a context is made current with this surface. Returns false
|
| - // on error.
|
| - virtual bool OnMakeCurrent(GLContext* context);
|
| -
|
| - // Used for explicit buffer management. Expect buffers to be destroyed only
|
| - // when surface is not visible.
|
| - enum BufferAllocationState {
|
| - BUFFER_ALLOCATION_FRONT_AND_BACK,
|
| - BUFFER_ALLOCATION_FRONT_ONLY,
|
| - BUFFER_ALLOCATION_NONE
|
| - };
|
| - virtual void SetBufferAllocation(BufferAllocationState state);
|
| -
|
| - // Get a handle used to share the surface with another process. Returns null
|
| - // if this is not possible.
|
| - virtual void* GetShareHandle();
|
| -
|
| - // Get the platform specific display on which this surface resides, if
|
| - // available.
|
| - virtual void* GetDisplay();
|
| -
|
| - // Get the platfrom specific configuration for this surface, if available.
|
| - virtual void* GetConfig();
|
| -
|
| - // Get the GL pixel format of the surface, if available.
|
| - virtual unsigned GetFormat();
|
| -
|
| - // Create a GL surface that renders directly to a view.
|
| - static scoped_refptr<GLSurface> CreateViewGLSurface(
|
| - bool software,
|
| - gfx::AcceleratedWidget window);
|
| -
|
| - // Create a GL surface used for offscreen rendering.
|
| - static scoped_refptr<GLSurface> CreateOffscreenGLSurface(
|
| - bool software,
|
| - const gfx::Size& size);
|
| -
|
| - static GLSurface* GetCurrent();
|
| -
|
| - protected:
|
| - virtual ~GLSurface();
|
| - static bool InitializeOneOffInternal();
|
| - static void SetCurrent(GLSurface* surface);
|
| -
|
| - private:
|
| - friend class base::RefCounted<GLSurface>;
|
| - friend class GLContext;
|
| - DISALLOW_COPY_AND_ASSIGN(GLSurface);
|
| -};
|
| -
|
| -// Implementation of GLSurface that forwards all calls through to another
|
| -// GLSurface.
|
| -class GL_EXPORT GLSurfaceAdapter : public GLSurface {
|
| - public:
|
| - explicit GLSurfaceAdapter(GLSurface* surface);
|
| -
|
| - virtual bool Initialize() OVERRIDE;
|
| - virtual void Destroy() OVERRIDE;
|
| - virtual bool Resize(const gfx::Size& size) OVERRIDE;
|
| - virtual bool IsOffscreen() OVERRIDE;
|
| - virtual bool SwapBuffers() OVERRIDE;
|
| - virtual bool PostSubBuffer(int x, int y, int width, int height) OVERRIDE;
|
| - virtual std::string GetExtensions() OVERRIDE;
|
| - virtual gfx::Size GetSize() OVERRIDE;
|
| - virtual void* GetHandle() OVERRIDE;
|
| - virtual unsigned int GetBackingFrameBufferObject() OVERRIDE;
|
| - virtual bool OnMakeCurrent(GLContext* context) OVERRIDE;
|
| - virtual void SetBufferAllocation(BufferAllocationState state) OVERRIDE;
|
| - virtual void* GetShareHandle() OVERRIDE;
|
| - virtual void* GetDisplay() OVERRIDE;
|
| - virtual void* GetConfig() OVERRIDE;
|
| - virtual unsigned GetFormat() OVERRIDE;
|
| -
|
| - GLSurface* surface() const { return surface_.get(); }
|
| -
|
| - protected:
|
| - virtual ~GLSurfaceAdapter();
|
| -
|
| - private:
|
| - scoped_refptr<GLSurface> surface_;
|
| - DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter);
|
| -};
|
| -
|
| -} // namespace gfx
|
| -
|
| -#endif // UI_GFX_GL_GL_SURFACE_H_
|
|
|