Index: ui/gfx/gl/gl_implementation.h |
diff --git a/ui/gfx/gl/gl_implementation.h b/ui/gfx/gl/gl_implementation.h |
deleted file mode 100644 |
index cd27dff0376e14cf89afb01310eccbff92694ff7..0000000000000000000000000000000000000000 |
--- a/ui/gfx/gl/gl_implementation.h |
+++ /dev/null |
@@ -1,86 +0,0 @@ |
-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef UI_GFX_GL_GL_IMPLEMENTATION_H_ |
-#define UI_GFX_GL_GL_IMPLEMENTATION_H_ |
-#pragma once |
- |
-#include <string> |
-#include <vector> |
- |
-#include "base/native_library.h" |
-#include "build/build_config.h" |
-#include "ui/gfx/gl/gl_export.h" |
-#include "ui/gfx/gl/gl_switches.h" |
- |
-namespace gfx { |
- |
-class GLContext; |
- |
-// The GL implementation currently in use. |
-enum GLImplementation { |
- kGLImplementationNone, |
- kGLImplementationDesktopGL, |
- kGLImplementationOSMesaGL, |
- kGLImplementationAppleGL, |
- kGLImplementationEGLGLES2, |
- kGLImplementationMockGL |
-}; |
- |
-void GetAllowedGLImplementations(std::vector<GLImplementation>* impls); |
- |
-#if defined(OS_WIN) |
-typedef void* (WINAPI *GLGetProcAddressProc)(const char* name); |
-#else |
-typedef void* (*GLGetProcAddressProc)(const char* name); |
-#endif |
- |
-// Initialize a particular GL implementation. |
-GL_EXPORT bool InitializeGLBindings(GLImplementation implementation); |
- |
-// Initialize extension function bindings for a GL implementation. |
-GL_EXPORT bool InitializeGLExtensionBindings(GLImplementation implementation, |
- GLContext* context); |
- |
-// Initialize Debug logging wrappers for GL bindings. |
-void InitializeDebugGLBindings(); |
- |
-void ClearGLBindings(); |
- |
-// Set the current GL implementation. |
-void SetGLImplementation(GLImplementation implementation); |
- |
-// Get the current GL implementation. |
-GL_EXPORT GLImplementation GetGLImplementation(); |
- |
-// Does the underlying GL support all features from Desktop GL 2.0 that were |
-// removed from the ES 2.0 spec without requiring specific extension strings. |
-GL_EXPORT bool HasDesktopGLFeatures(); |
- |
-// Get the GL implementation with a given name. |
-GLImplementation GetNamedGLImplementation(const std::string& name); |
- |
-// Get the name of a GL implementation. |
-const char* GetGLImplementationName(GLImplementation implementation); |
- |
-// Add a native library to those searched for GL entry points. |
-void AddGLNativeLibrary(base::NativeLibrary library); |
- |
-// Unloads all native libraries. |
-void UnloadGLNativeLibraries(); |
- |
-// Set an additional function that will be called to find GL entry points. |
-void SetGLGetProcAddressProc(GLGetProcAddressProc proc); |
- |
-// Find a core (non-extension) entry point in the current GL implementation. On |
-// EGL based implementations core entry points will not be queried through |
-// GLGetProcAddressProc. |
-void* GetGLCoreProcAddress(const char* name); |
- |
-// Find an entry point in the current GL implementation. |
-void* GetGLProcAddress(const char* name); |
- |
-} // namespace gfx |
- |
-#endif // UI_GFX_GL_GL_IMPLEMENTATION_H_ |