Index: ui/gfx/gl/gl_context.h |
diff --git a/ui/gfx/gl/gl_context.h b/ui/gfx/gl/gl_context.h |
deleted file mode 100644 |
index 67fe57e4ebcb6fff4c79a6673bbb4c2d054941e8..0000000000000000000000000000000000000000 |
--- a/ui/gfx/gl/gl_context.h |
+++ /dev/null |
@@ -1,93 +0,0 @@ |
-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef UI_GFX_GL_GL_CONTEXT_H_ |
-#define UI_GFX_GL_GL_CONTEXT_H_ |
-#pragma once |
- |
-#include <string> |
- |
-#include "base/basictypes.h" |
-#include "base/memory/ref_counted.h" |
-#include "ui/gfx/gl/gl_share_group.h" |
-#include "ui/gfx/gl/gpu_preference.h" |
- |
-namespace gfx { |
- |
-class GLSurface; |
- |
-// Encapsulates an OpenGL context, hiding platform specific management. |
-class GL_EXPORT GLContext : public base::RefCounted<GLContext> { |
- public: |
- explicit GLContext(GLShareGroup* share_group); |
- |
- // Initializes the GL context to be compatible with the given surface. The GL |
- // context can be made with other surface's of the same type. The compatible |
- // surface is only needed for certain platforms like WGL, OSMesa and GLX. It |
- // should be specific for all platforms though. |
- virtual bool Initialize( |
- GLSurface* compatible_surface, GpuPreference gpu_preference) = 0; |
- |
- // Destroys the GL context. |
- virtual void Destroy() = 0; |
- |
- // Makes the GL context and a surface current on the current thread. |
- virtual bool MakeCurrent(GLSurface* surface) = 0; |
- |
- // Releases this GL context and surface as current on the current thread. |
- virtual void ReleaseCurrent(GLSurface* surface) = 0; |
- |
- // Returns true if this context and surface is current. Pass a null surface |
- // if the current surface is not important. |
- virtual bool IsCurrent(GLSurface* surface) = 0; |
- |
- // Get the underlying platform specific GL context "handle". |
- virtual void* GetHandle() = 0; |
- |
- // Set swap interval. This context must be current. |
- virtual void SetSwapInterval(int interval) = 0; |
- |
- // Returns space separated list of extensions. The context must be current. |
- virtual std::string GetExtensions(); |
- |
- // Returns whether the current context supports the named extension. The |
- // context must be current. |
- bool HasExtension(const char* name); |
- |
- GLShareGroup* share_group(); |
- |
- // Create a GL context that is compatible with the given surface. |
- // |share_group|, if non-NULL, is a group of contexts which the |
- // internally created OpenGL context shares textures and other resources. |
- static scoped_refptr<GLContext> CreateGLContext( |
- GLShareGroup* share_group, |
- GLSurface* compatible_surface, |
- GpuPreference gpu_preference); |
- |
- static bool LosesAllContextsOnContextLost(); |
- |
- static bool SupportsDualGpus(); |
- |
- static GLContext* GetCurrent(); |
- |
- virtual bool WasAllocatedUsingARBRobustness(); |
- |
- protected: |
- virtual ~GLContext(); |
- static void SetCurrent(GLContext* context, GLSurface* surface); |
- |
- // Initialize function pointers to extension functions in the GL |
- // implementation. Should be called immediately after this context is made |
- // current. |
- bool InitializeExtensionBindings(); |
- |
- private: |
- scoped_refptr<GLShareGroup> share_group_; |
- friend class base::RefCounted<GLContext>; |
- DISALLOW_COPY_AND_ASSIGN(GLContext); |
-}; |
- |
-} // namespace gfx |
- |
-#endif // UI_GFX_GL_GL_CONTEXT_H_ |