| Index: ui/gfx/gl/gl_context.h
|
| diff --git a/ui/gfx/gl/gl_context.h b/ui/gfx/gl/gl_context.h
|
| deleted file mode 100644
|
| index 67fe57e4ebcb6fff4c79a6673bbb4c2d054941e8..0000000000000000000000000000000000000000
|
| --- a/ui/gfx/gl/gl_context.h
|
| +++ /dev/null
|
| @@ -1,93 +0,0 @@
|
| -// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef UI_GFX_GL_GL_CONTEXT_H_
|
| -#define UI_GFX_GL_GL_CONTEXT_H_
|
| -#pragma once
|
| -
|
| -#include <string>
|
| -
|
| -#include "base/basictypes.h"
|
| -#include "base/memory/ref_counted.h"
|
| -#include "ui/gfx/gl/gl_share_group.h"
|
| -#include "ui/gfx/gl/gpu_preference.h"
|
| -
|
| -namespace gfx {
|
| -
|
| -class GLSurface;
|
| -
|
| -// Encapsulates an OpenGL context, hiding platform specific management.
|
| -class GL_EXPORT GLContext : public base::RefCounted<GLContext> {
|
| - public:
|
| - explicit GLContext(GLShareGroup* share_group);
|
| -
|
| - // Initializes the GL context to be compatible with the given surface. The GL
|
| - // context can be made with other surface's of the same type. The compatible
|
| - // surface is only needed for certain platforms like WGL, OSMesa and GLX. It
|
| - // should be specific for all platforms though.
|
| - virtual bool Initialize(
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| - GLSurface* compatible_surface, GpuPreference gpu_preference) = 0;
|
| -
|
| - // Destroys the GL context.
|
| - virtual void Destroy() = 0;
|
| -
|
| - // Makes the GL context and a surface current on the current thread.
|
| - virtual bool MakeCurrent(GLSurface* surface) = 0;
|
| -
|
| - // Releases this GL context and surface as current on the current thread.
|
| - virtual void ReleaseCurrent(GLSurface* surface) = 0;
|
| -
|
| - // Returns true if this context and surface is current. Pass a null surface
|
| - // if the current surface is not important.
|
| - virtual bool IsCurrent(GLSurface* surface) = 0;
|
| -
|
| - // Get the underlying platform specific GL context "handle".
|
| - virtual void* GetHandle() = 0;
|
| -
|
| - // Set swap interval. This context must be current.
|
| - virtual void SetSwapInterval(int interval) = 0;
|
| -
|
| - // Returns space separated list of extensions. The context must be current.
|
| - virtual std::string GetExtensions();
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| -
|
| - // Returns whether the current context supports the named extension. The
|
| - // context must be current.
|
| - bool HasExtension(const char* name);
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| -
|
| - GLShareGroup* share_group();
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| -
|
| - // Create a GL context that is compatible with the given surface.
|
| - // |share_group|, if non-NULL, is a group of contexts which the
|
| - // internally created OpenGL context shares textures and other resources.
|
| - static scoped_refptr<GLContext> CreateGLContext(
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| - GLShareGroup* share_group,
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| - GLSurface* compatible_surface,
|
| - GpuPreference gpu_preference);
|
| -
|
| - static bool LosesAllContextsOnContextLost();
|
| -
|
| - static bool SupportsDualGpus();
|
| -
|
| - static GLContext* GetCurrent();
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| -
|
| - virtual bool WasAllocatedUsingARBRobustness();
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| -
|
| - protected:
|
| - virtual ~GLContext();
|
| - static void SetCurrent(GLContext* context, GLSurface* surface);
|
| -
|
| - // Initialize function pointers to extension functions in the GL
|
| - // implementation. Should be called immediately after this context is made
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| - // current.
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| - bool InitializeExtensionBindings();
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| -
|
| - private:
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| - scoped_refptr<GLShareGroup> share_group_;
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| - friend class base::RefCounted<GLContext>;
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| - DISALLOW_COPY_AND_ASSIGN(GLContext);
|
| -};
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| -
|
| -} // namespace gfx
|
| -
|
| -#endif // UI_GFX_GL_GL_CONTEXT_H_
|
|
|