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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_GL_SCOPED_MAKE_CURRENT_H_ | 5 #ifndef UI_GL_SCOPED_MAKE_CURRENT_H_ |
6 #define UI_GFX_GL_SCOPED_MAKE_CURRENT_H_ | 6 #define UI_GL_SCOPED_MAKE_CURRENT_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include "ui/gfx/gl/gl_context.h" | 9 #include "ui/gl/gl_context.h" |
10 #include "ui/gfx/gl/gl_surface.h" | 10 #include "ui/gl/gl_surface.h" |
11 | 11 |
12 namespace gfx { | 12 namespace gfx { |
13 | 13 |
14 class GL_EXPORT ScopedMakeCurrent { | 14 class GL_EXPORT ScopedMakeCurrent { |
15 public: | 15 public: |
16 explicit ScopedMakeCurrent(GLContext* context, GLSurface* surface); | 16 explicit ScopedMakeCurrent(GLContext* context, GLSurface* surface); |
17 ~ScopedMakeCurrent(); | 17 ~ScopedMakeCurrent(); |
18 | 18 |
19 bool Succeeded(); | 19 bool Succeeded(); |
20 | 20 |
21 private: | 21 private: |
22 scoped_refptr<GLContext> previous_context_; | 22 scoped_refptr<GLContext> previous_context_; |
23 scoped_refptr<GLSurface> previous_surface_; | 23 scoped_refptr<GLSurface> previous_surface_; |
24 scoped_refptr<GLContext> context_; | 24 scoped_refptr<GLContext> context_; |
25 scoped_refptr<GLSurface> surface_; | 25 scoped_refptr<GLSurface> surface_; |
26 bool succeeded_; | 26 bool succeeded_; |
| 27 |
27 DISALLOW_COPY_AND_ASSIGN(ScopedMakeCurrent); | 28 DISALLOW_COPY_AND_ASSIGN(ScopedMakeCurrent); |
28 }; | 29 }; |
29 | 30 |
30 } // namespace gfx | 31 } // namespace gfx |
31 | 32 |
32 #endif // UI_GFX_GL_SCOPED_MAKE_CURRENT_H_ | 33 #endif // UI_GL_SCOPED_MAKE_CURRENT_H_ |
33 | |
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