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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/gl/scoped_make_current.h" | 5 #include "ui/gl/scoped_make_current.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 | 8 |
9 namespace gfx { | 9 namespace gfx { |
10 | 10 |
11 ScopedMakeCurrent::ScopedMakeCurrent(GLContext* context, GLSurface* surface) | 11 ScopedMakeCurrent::ScopedMakeCurrent(GLContext* context, GLSurface* surface) |
12 : previous_context_(GLContext::GetCurrent()) | 12 : previous_context_(GLContext::GetCurrent()) |
13 , previous_surface_(GLSurface::GetCurrent()) | 13 , previous_surface_(GLSurface::GetCurrent()) |
14 , context_(context) | 14 , context_(context) |
15 , surface_(surface) | 15 , surface_(surface) |
(...skipping 11 matching lines...) Expand all Loading... |
27 context_->ReleaseCurrent(surface_.get()); | 27 context_->ReleaseCurrent(surface_.get()); |
28 } | 28 } |
29 } | 29 } |
30 | 30 |
31 bool ScopedMakeCurrent::Succeeded() { | 31 bool ScopedMakeCurrent::Succeeded() { |
32 return succeeded_; | 32 return succeeded_; |
33 } | 33 } |
34 | 34 |
35 } // namespace gfx | 35 } // namespace gfx |
36 | 36 |
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