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Side by Side Diff: ui/gl/gl_surface.h

Issue 10392068: ui: Move gl/ directory out of gfx/, up to ui/. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix mac_rel Created 8 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_GL_GL_SURFACE_H_ 5 #ifndef UI_GL_GL_SURFACE_H_
6 #define UI_GFX_GL_GL_SURFACE_H_ 6 #define UI_GL_GL_SURFACE_H_
7 #pragma once 7 #pragma once
8 8
9 #include "base/memory/ref_counted.h" 9 #include "base/memory/ref_counted.h"
10 #include "build/build_config.h" 10 #include "build/build_config.h"
11 #include "ui/gfx/gl/gl_export.h"
12 #include "ui/gfx/native_widget_types.h" 11 #include "ui/gfx/native_widget_types.h"
13 #include "ui/gfx/size.h" 12 #include "ui/gfx/size.h"
13 #include "ui/gl/gl_export.h"
14 14
15 namespace gfx { 15 namespace gfx {
16 16
17 class GLContext; 17 class GLContext;
18 18
19 #if defined(OS_ANDROID) 19 #if defined(OS_ANDROID)
20 class AndroidNativeWindow; 20 class AndroidNativeWindow;
21 #endif 21 #endif
22 22
23 // Encapsulates a surface that can be rendered to with GL, hiding platform 23 // Encapsulates a surface that can be rendered to with GL, hiding platform
(...skipping 83 matching lines...) Expand 10 before | Expand all | Expand 10 after
107 static GLSurface* GetCurrent(); 107 static GLSurface* GetCurrent();
108 108
109 protected: 109 protected:
110 virtual ~GLSurface(); 110 virtual ~GLSurface();
111 static bool InitializeOneOffInternal(); 111 static bool InitializeOneOffInternal();
112 static void SetCurrent(GLSurface* surface); 112 static void SetCurrent(GLSurface* surface);
113 113
114 private: 114 private:
115 friend class base::RefCounted<GLSurface>; 115 friend class base::RefCounted<GLSurface>;
116 friend class GLContext; 116 friend class GLContext;
117
117 DISALLOW_COPY_AND_ASSIGN(GLSurface); 118 DISALLOW_COPY_AND_ASSIGN(GLSurface);
118 }; 119 };
119 120
120 // Implementation of GLSurface that forwards all calls through to another 121 // Implementation of GLSurface that forwards all calls through to another
121 // GLSurface. 122 // GLSurface.
122 class GL_EXPORT GLSurfaceAdapter : public GLSurface { 123 class GL_EXPORT GLSurfaceAdapter : public GLSurface {
123 public: 124 public:
124 explicit GLSurfaceAdapter(GLSurface* surface); 125 explicit GLSurfaceAdapter(GLSurface* surface);
125 126
126 virtual bool Initialize() OVERRIDE; 127 virtual bool Initialize() OVERRIDE;
(...skipping 13 matching lines...) Expand all
140 virtual void* GetConfig() OVERRIDE; 141 virtual void* GetConfig() OVERRIDE;
141 virtual unsigned GetFormat() OVERRIDE; 142 virtual unsigned GetFormat() OVERRIDE;
142 143
143 GLSurface* surface() const { return surface_.get(); } 144 GLSurface* surface() const { return surface_.get(); }
144 145
145 protected: 146 protected:
146 virtual ~GLSurfaceAdapter(); 147 virtual ~GLSurfaceAdapter();
147 148
148 private: 149 private:
149 scoped_refptr<GLSurface> surface_; 150 scoped_refptr<GLSurface> surface_;
151
150 DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter); 152 DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter);
151 }; 153 };
152 154
153 } // namespace gfx 155 } // namespace gfx
154 156
155 #endif // UI_GFX_GL_GL_SURFACE_H_ 157 #endif // UI_GL_GL_SURFACE_H_
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