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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/gl/gl_context.h" | 5 #include "ui/gl/gl_context.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "base/memory/scoped_ptr.h" | 8 #include "base/memory/scoped_ptr.h" |
9 #include "third_party/mesa/MesaLib/include/GL/osmesa.h" | 9 #include "third_party/mesa/MesaLib/include/GL/osmesa.h" |
10 #include "ui/gfx/gl/gl_bindings.h" | 10 #include "ui/gl/gl_bindings.h" |
11 #include "ui/gfx/gl/gl_context_egl.h" | 11 #include "ui/gl/gl_context_egl.h" |
12 #include "ui/gfx/gl/gl_context_glx.h" | 12 #include "ui/gl/gl_context_glx.h" |
13 #include "ui/gfx/gl/gl_context_osmesa.h" | 13 #include "ui/gl/gl_context_osmesa.h" |
14 #include "ui/gfx/gl/gl_context_stub.h" | 14 #include "ui/gl/gl_context_stub.h" |
15 #include "ui/gfx/gl/gl_implementation.h" | 15 #include "ui/gl/gl_implementation.h" |
16 #include "ui/gfx/gl/gl_surface_egl.h" | 16 #include "ui/gl/gl_surface_egl.h" |
17 #include "ui/gfx/gl/gl_surface_glx.h" | 17 #include "ui/gl/gl_surface_glx.h" |
18 #include "ui/gfx/gl/gl_surface_stub.h" | 18 #include "ui/gl/gl_surface_osmesa.h" |
19 #include "ui/gfx/gl/gl_surface_osmesa.h" | 19 #include "ui/gl/gl_surface_stub.h" |
20 | 20 |
21 namespace gfx { | 21 namespace gfx { |
22 | 22 |
23 class GLShareGroup; | 23 class GLShareGroup; |
24 | 24 |
25 scoped_refptr<GLContext> GLContext::CreateGLContext( | 25 scoped_refptr<GLContext> GLContext::CreateGLContext( |
26 GLShareGroup* share_group, | 26 GLShareGroup* share_group, |
27 GLSurface* compatible_surface, | 27 GLSurface* compatible_surface, |
28 GpuPreference gpu_preference) { | 28 GpuPreference gpu_preference) { |
29 switch (GetGLImplementation()) { | 29 switch (GetGLImplementation()) { |
(...skipping 24 matching lines...) Expand all Loading... |
54 NOTREACHED(); | 54 NOTREACHED(); |
55 return NULL; | 55 return NULL; |
56 } | 56 } |
57 } | 57 } |
58 | 58 |
59 bool GLContext::SupportsDualGpus() { | 59 bool GLContext::SupportsDualGpus() { |
60 return false; | 60 return false; |
61 } | 61 } |
62 | 62 |
63 } // namespace gfx | 63 } // namespace gfx |
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