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Issue 10392068: ui: Move gl/ directory out of gfx/, up to ui/. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix mac_rel Created 8 years, 7 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/gl/gl_context.h" 5 #include "ui/gl/gl_context.h"
6 6
7 #include "base/logging.h" 7 #include "base/logging.h"
8 #include "base/memory/ref_counted.h" 8 #include "base/memory/ref_counted.h"
9 #include "ui/gfx/gl/gl_bindings.h" 9 #include "ui/gl/gl_bindings.h"
10 #include "ui/gfx/gl/gl_context_egl.h" 10 #include "ui/gl/gl_context_egl.h"
11 #include "ui/gfx/gl/gl_context_stub.h" 11 #include "ui/gl/gl_context_stub.h"
12 #include "ui/gfx/gl/gl_implementation.h" 12 #include "ui/gl/gl_implementation.h"
13 13
14 namespace gfx { 14 namespace gfx {
15 15
16 // static 16 // static
17 scoped_refptr<GLContext> GLContext::CreateGLContext( 17 scoped_refptr<GLContext> GLContext::CreateGLContext(
18 GLShareGroup* share_group, 18 GLShareGroup* share_group,
19 GLSurface* compatible_surface, 19 GLSurface* compatible_surface,
20 GpuPreference gpu_preference) { 20 GpuPreference gpu_preference) {
21 if (GetGLImplementation() == kGLImplementationMockGL) 21 if (GetGLImplementation() == kGLImplementationMockGL)
22 return scoped_refptr<GLContext>(new GLContextStub()); 22 return scoped_refptr<GLContext>(new GLContextStub());
23 23
24 scoped_refptr<GLContextEGL> context(new GLContextEGL(share_group)); 24 scoped_refptr<GLContextEGL> context(new GLContextEGL(share_group));
25 if (!context->Initialize(compatible_surface, gpu_preference)) 25 if (!context->Initialize(compatible_surface, gpu_preference))
26 return NULL; 26 return NULL;
27 return context; 27 return context;
28 } 28 }
29 29
30 bool GLContext::SupportsDualGpus() { 30 bool GLContext::SupportsDualGpus() {
31 return false; 31 return false;
32 } 32 }
33 33
34 } 34 }
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