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Side by Side Diff: ui/gfx/gl/gl_implementation.h

Issue 10392068: ui: Move gl/ directory out of gfx/, up to ui/. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix mac_rel Created 8 years, 7 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef UI_GFX_GL_GL_IMPLEMENTATION_H_
6 #define UI_GFX_GL_GL_IMPLEMENTATION_H_
7 #pragma once
8
9 #include <string>
10 #include <vector>
11
12 #include "base/native_library.h"
13 #include "build/build_config.h"
14 #include "ui/gfx/gl/gl_export.h"
15 #include "ui/gfx/gl/gl_switches.h"
16
17 namespace gfx {
18
19 class GLContext;
20
21 // The GL implementation currently in use.
22 enum GLImplementation {
23 kGLImplementationNone,
24 kGLImplementationDesktopGL,
25 kGLImplementationOSMesaGL,
26 kGLImplementationAppleGL,
27 kGLImplementationEGLGLES2,
28 kGLImplementationMockGL
29 };
30
31 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls);
32
33 #if defined(OS_WIN)
34 typedef void* (WINAPI *GLGetProcAddressProc)(const char* name);
35 #else
36 typedef void* (*GLGetProcAddressProc)(const char* name);
37 #endif
38
39 // Initialize a particular GL implementation.
40 GL_EXPORT bool InitializeGLBindings(GLImplementation implementation);
41
42 // Initialize extension function bindings for a GL implementation.
43 GL_EXPORT bool InitializeGLExtensionBindings(GLImplementation implementation,
44 GLContext* context);
45
46 // Initialize Debug logging wrappers for GL bindings.
47 void InitializeDebugGLBindings();
48
49 void ClearGLBindings();
50
51 // Set the current GL implementation.
52 void SetGLImplementation(GLImplementation implementation);
53
54 // Get the current GL implementation.
55 GL_EXPORT GLImplementation GetGLImplementation();
56
57 // Does the underlying GL support all features from Desktop GL 2.0 that were
58 // removed from the ES 2.0 spec without requiring specific extension strings.
59 GL_EXPORT bool HasDesktopGLFeatures();
60
61 // Get the GL implementation with a given name.
62 GLImplementation GetNamedGLImplementation(const std::string& name);
63
64 // Get the name of a GL implementation.
65 const char* GetGLImplementationName(GLImplementation implementation);
66
67 // Add a native library to those searched for GL entry points.
68 void AddGLNativeLibrary(base::NativeLibrary library);
69
70 // Unloads all native libraries.
71 void UnloadGLNativeLibraries();
72
73 // Set an additional function that will be called to find GL entry points.
74 void SetGLGetProcAddressProc(GLGetProcAddressProc proc);
75
76 // Find a core (non-extension) entry point in the current GL implementation. On
77 // EGL based implementations core entry points will not be queried through
78 // GLGetProcAddressProc.
79 void* GetGLCoreProcAddress(const char* name);
80
81 // Find an entry point in the current GL implementation.
82 void* GetGLProcAddress(const char* name);
83
84 } // namespace gfx
85
86 #endif // UI_GFX_GL_GL_IMPLEMENTATION_H_
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