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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_GFX_GL_GL_CONTEXT_H_ | |
6 #define UI_GFX_GL_GL_CONTEXT_H_ | |
7 #pragma once | |
8 | |
9 #include <string> | |
10 | |
11 #include "base/basictypes.h" | |
12 #include "base/memory/ref_counted.h" | |
13 #include "ui/gfx/gl/gl_share_group.h" | |
14 #include "ui/gfx/gl/gpu_preference.h" | |
15 | |
16 namespace gfx { | |
17 | |
18 class GLSurface; | |
19 | |
20 // Encapsulates an OpenGL context, hiding platform specific management. | |
21 class GL_EXPORT GLContext : public base::RefCounted<GLContext> { | |
22 public: | |
23 explicit GLContext(GLShareGroup* share_group); | |
24 | |
25 // Initializes the GL context to be compatible with the given surface. The GL | |
26 // context can be made with other surface's of the same type. The compatible | |
27 // surface is only needed for certain platforms like WGL, OSMesa and GLX. It | |
28 // should be specific for all platforms though. | |
29 virtual bool Initialize( | |
30 GLSurface* compatible_surface, GpuPreference gpu_preference) = 0; | |
31 | |
32 // Destroys the GL context. | |
33 virtual void Destroy() = 0; | |
34 | |
35 // Makes the GL context and a surface current on the current thread. | |
36 virtual bool MakeCurrent(GLSurface* surface) = 0; | |
37 | |
38 // Releases this GL context and surface as current on the current thread. | |
39 virtual void ReleaseCurrent(GLSurface* surface) = 0; | |
40 | |
41 // Returns true if this context and surface is current. Pass a null surface | |
42 // if the current surface is not important. | |
43 virtual bool IsCurrent(GLSurface* surface) = 0; | |
44 | |
45 // Get the underlying platform specific GL context "handle". | |
46 virtual void* GetHandle() = 0; | |
47 | |
48 // Set swap interval. This context must be current. | |
49 virtual void SetSwapInterval(int interval) = 0; | |
50 | |
51 // Returns space separated list of extensions. The context must be current. | |
52 virtual std::string GetExtensions(); | |
53 | |
54 // Returns whether the current context supports the named extension. The | |
55 // context must be current. | |
56 bool HasExtension(const char* name); | |
57 | |
58 GLShareGroup* share_group(); | |
59 | |
60 // Create a GL context that is compatible with the given surface. | |
61 // |share_group|, if non-NULL, is a group of contexts which the | |
62 // internally created OpenGL context shares textures and other resources. | |
63 static scoped_refptr<GLContext> CreateGLContext( | |
64 GLShareGroup* share_group, | |
65 GLSurface* compatible_surface, | |
66 GpuPreference gpu_preference); | |
67 | |
68 static bool LosesAllContextsOnContextLost(); | |
69 | |
70 static bool SupportsDualGpus(); | |
71 | |
72 static GLContext* GetCurrent(); | |
73 | |
74 virtual bool WasAllocatedUsingARBRobustness(); | |
75 | |
76 protected: | |
77 virtual ~GLContext(); | |
78 static void SetCurrent(GLContext* context, GLSurface* surface); | |
79 | |
80 // Initialize function pointers to extension functions in the GL | |
81 // implementation. Should be called immediately after this context is made | |
82 // current. | |
83 bool InitializeExtensionBindings(); | |
84 | |
85 private: | |
86 scoped_refptr<GLShareGroup> share_group_; | |
87 friend class base::RefCounted<GLContext>; | |
88 DISALLOW_COPY_AND_ASSIGN(GLContext); | |
89 }; | |
90 | |
91 } // namespace gfx | |
92 | |
93 #endif // UI_GFX_GL_GL_CONTEXT_H_ | |
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