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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder.cc

Issue 10392068: ui: Move gl/ directory out of gfx/, up to ui/. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix mac_rel Created 8 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <stdio.h> 7 #include <stdio.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 #include <list> 10 #include <list>
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40 #include "gpu/command_buffer/service/program_manager.h" 40 #include "gpu/command_buffer/service/program_manager.h"
41 #include "gpu/command_buffer/service/query_manager.h" 41 #include "gpu/command_buffer/service/query_manager.h"
42 #include "gpu/command_buffer/service/renderbuffer_manager.h" 42 #include "gpu/command_buffer/service/renderbuffer_manager.h"
43 #include "gpu/command_buffer/service/shader_manager.h" 43 #include "gpu/command_buffer/service/shader_manager.h"
44 #include "gpu/command_buffer/service/shader_translator.h" 44 #include "gpu/command_buffer/service/shader_translator.h"
45 #include "gpu/command_buffer/service/stream_texture.h" 45 #include "gpu/command_buffer/service/stream_texture.h"
46 #include "gpu/command_buffer/service/stream_texture_manager.h" 46 #include "gpu/command_buffer/service/stream_texture_manager.h"
47 #include "gpu/command_buffer/service/texture_definition.h" 47 #include "gpu/command_buffer/service/texture_definition.h"
48 #include "gpu/command_buffer/service/texture_manager.h" 48 #include "gpu/command_buffer/service/texture_manager.h"
49 #include "gpu/command_buffer/service/vertex_attrib_manager.h" 49 #include "gpu/command_buffer/service/vertex_attrib_manager.h"
50 #include "ui/gfx/gl/gl_context.h" 50 #include "ui/gl/gl_context.h"
51 #include "ui/gfx/gl/gl_implementation.h" 51 #include "ui/gl/gl_implementation.h"
52 #include "ui/gfx/gl/gl_surface.h" 52 #include "ui/gl/gl_surface.h"
53 #if defined(OS_MACOSX) 53 #if defined(OS_MACOSX)
54 #include "ui/surface/io_surface_support_mac.h" 54 #include "ui/surface/io_surface_support_mac.h"
55 #endif 55 #endif
56 56
57 #if !defined(GL_DEPTH24_STENCIL8) 57 #if !defined(GL_DEPTH24_STENCIL8)
58 #define GL_DEPTH24_STENCIL8 0x88F0 58 #define GL_DEPTH24_STENCIL8 0x88F0
59 #endif 59 #endif
60 60
61 namespace gpu { 61 namespace gpu {
62 namespace gles2 { 62 namespace gles2 {
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8687 BindAndApplyTextureParameters(info); 8687 BindAndApplyTextureParameters(info);
8688 } 8688 }
8689 8689
8690 // Include the auto-generated part of this file. We split this because it means 8690 // Include the auto-generated part of this file. We split this because it means
8691 // we can easily edit the non-auto generated parts right here in this file 8691 // we can easily edit the non-auto generated parts right here in this file
8692 // instead of having to edit some template or the code generator. 8692 // instead of having to edit some template or the code generator.
8693 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" 8693 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
8694 8694
8695 } // namespace gles2 8695 } // namespace gles2
8696 } // namespace gpu 8696 } // namespace gpu
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