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Side by Side Diff: content/common/gpu/media/video_decode_accelerator_unittest.cc

Issue 10392068: ui: Move gl/ directory out of gfx/, up to ui/. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix mac_rel Created 8 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // The bulk of this file is support code; sorry about that. Here's an overview 5 // The bulk of this file is support code; sorry about that. Here's an overview
6 // to hopefully help readers of this code: 6 // to hopefully help readers of this code:
7 // - RenderingHelper is charged with interacting with X11, EGL, and GLES2. 7 // - RenderingHelper is charged with interacting with X11, EGL, and GLES2.
8 // - ClientState is an enum for the state of the decode client used by the test. 8 // - ClientState is an enum for the state of the decode client used by the test.
9 // - ClientStateNotification is a barrier abstraction that allows the test code 9 // - ClientStateNotification is a barrier abstraction that allows the test code
10 // to be written sequentially and wait for the decode client to see certain 10 // to be written sequentially and wait for the decode client to see certain
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45 45
46 #if defined(OS_WIN) 46 #if defined(OS_WIN)
47 #include "content/common/gpu/media/dxva_video_decode_accelerator.h" 47 #include "content/common/gpu/media/dxva_video_decode_accelerator.h"
48 #else // OS_WIN 48 #else // OS_WIN
49 #include "content/common/gpu/media/omx_video_decode_accelerator.h" 49 #include "content/common/gpu/media/omx_video_decode_accelerator.h"
50 #endif // defined(OS_WIN) 50 #endif // defined(OS_WIN)
51 51
52 #include "third_party/angle/include/EGL/egl.h" 52 #include "third_party/angle/include/EGL/egl.h"
53 53
54 #if defined(OS_WIN) 54 #if defined(OS_WIN)
55 #include "ui/gfx/gl/gl_bindings.h" 55 #include "ui/gl/gl_bindings.h"
56 #include "ui/gfx/gl/gl_context.h" 56 #include "ui/gl/gl_context.h"
57 #include "ui/gfx/gl/gl_implementation.h" 57 #include "ui/gl/gl_implementation.h"
58 #include "ui/gfx/gl/gl_surface.h" 58 #include "ui/gl/gl_surface.h"
59 #else // OS_WIN 59 #else // OS_WIN
60 #include "third_party/angle/include/GLES2/gl2.h" 60 #include "third_party/angle/include/GLES2/gl2.h"
61 #endif // OS_WIN 61 #endif // OS_WIN
62 62
63 using media::VideoDecodeAccelerator; 63 using media::VideoDecodeAccelerator;
64 64
65 namespace { 65 namespace {
66 66
67 // Values optionally filled in from flags; see main() below. 67 // Values optionally filled in from flags; see main() below.
68 // The syntax of this variable is: 68 // The syntax of this variable is:
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1166 gfx::GLSurface::CreateOffscreenGLSurface(false, gfx::Size(1, 1))); 1166 gfx::GLSurface::CreateOffscreenGLSurface(false, gfx::Size(1, 1)));
1167 scoped_refptr<gfx::GLContext> context( 1167 scoped_refptr<gfx::GLContext> context(
1168 gfx::GLContext::CreateGLContext(NULL, surface.get(), 1168 gfx::GLContext::CreateGLContext(NULL, surface.get(),
1169 gfx::PreferIntegratedGpu)); 1169 gfx::PreferIntegratedGpu));
1170 context->MakeCurrent(surface.get()); 1170 context->MakeCurrent(surface.get());
1171 } 1171 }
1172 DXVAVideoDecodeAccelerator::PreSandboxInitialization(); 1172 DXVAVideoDecodeAccelerator::PreSandboxInitialization();
1173 #endif // OS_WIN 1173 #endif // OS_WIN
1174 return RUN_ALL_TESTS(); 1174 return RUN_ALL_TESTS();
1175 } 1175 }
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