OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ | 5 #ifndef WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ |
6 #define WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ | 6 #define WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ |
7 | 7 |
8 #include <list> | 8 #include <list> |
9 #include <set> | 9 #include <set> |
10 | 10 |
(...skipping 459 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
470 virtual void getQueryivEXT( | 470 virtual void getQueryivEXT( |
471 WGC3Denum target, WGC3Denum pname, WGC3Dint* params); | 471 WGC3Denum target, WGC3Denum pname, WGC3Dint* params); |
472 virtual void getQueryObjectuivEXT( | 472 virtual void getQueryObjectuivEXT( |
473 WebGLId query, WGC3Denum pname, WGC3Duint* params); | 473 WebGLId query, WGC3Denum pname, WGC3Duint* params); |
474 | 474 |
475 virtual void copyTextureCHROMIUM(WGC3Denum target, WebGLId source_id, | 475 virtual void copyTextureCHROMIUM(WGC3Denum target, WebGLId source_id, |
476 WebGLId dest_id, WGC3Dint level, | 476 WebGLId dest_id, WGC3Dint level, |
477 WGC3Denum internal_format); | 477 WGC3Denum internal_format); |
478 | 478 |
479 protected: | 479 protected: |
480 #if WEBKIT_USING_SKIA | |
481 virtual GrGLInterface* onCreateGrGLInterface(); | 480 virtual GrGLInterface* onCreateGrGLInterface(); |
482 #endif | |
483 | 481 |
484 private: | 482 private: |
485 bool Initialize(Attributes attributes); | 483 bool Initialize(Attributes attributes); |
486 | 484 |
487 // ANGLE related. | 485 // ANGLE related. |
488 struct ShaderSourceEntry; | 486 struct ShaderSourceEntry; |
489 | 487 |
490 typedef base::hash_map<WebGLId, ShaderSourceEntry*> ShaderSourceMap; | 488 typedef base::hash_map<WebGLId, ShaderSourceEntry*> ShaderSourceMap; |
491 | 489 |
492 bool AllocateOffscreenFrameBuffer(int width, int height); | 490 bool AllocateOffscreenFrameBuffer(int width, int height); |
(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
549 ShaderSourceMap shader_source_map_; | 547 ShaderSourceMap shader_source_map_; |
550 | 548 |
551 ShHandle fragment_compiler_; | 549 ShHandle fragment_compiler_; |
552 ShHandle vertex_compiler_; | 550 ShHandle vertex_compiler_; |
553 }; | 551 }; |
554 | 552 |
555 } // namespace gpu | 553 } // namespace gpu |
556 } // namespace webkit | 554 } // namespace webkit |
557 | 555 |
558 #endif // WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ | 556 #endif // WEBKIT_GPU_WEBGRAPHICSCONTEXT3D_IN_PROCESS_IMPL_H_ |
OLD | NEW |