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Side by Side Diff: ui/gfx/screen.h

Issue 10389109: Add gfx::Screen::IsEnabled() (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Decided that the original approach with gfx::Sceren::IsDIPEnabled is better than the ifdef Created 8 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_SCREEN_H_ 5 #ifndef UI_GFX_SCREEN_H_
6 #define UI_GFX_SCREEN_H_ 6 #define UI_GFX_SCREEN_H_
7 #pragma once 7 #pragma once
8 8
9 #include "ui/base/ui_export.h" 9 #include "ui/base/ui_export.h"
10 #include "ui/gfx/native_widget_types.h" 10 #include "ui/gfx/native_widget_types.h"
(...skipping 10 matching lines...) Expand all
21 public: 21 public:
22 virtual ~Screen() {} 22 virtual ~Screen() {}
23 23
24 #if defined(USE_AURA) 24 #if defined(USE_AURA)
25 // Sets the instance to use. This takes owernship of |screen|, deleting the 25 // Sets the instance to use. This takes owernship of |screen|, deleting the
26 // old instance. This is used on aura to avoid circular dependencies between 26 // old instance. This is used on aura to avoid circular dependencies between
27 // ui and aura. 27 // ui and aura.
28 static void SetInstance(ScreenImpl* screen); 28 static void SetInstance(ScreenImpl* screen);
29 #endif 29 #endif
30 30
31 // Returns true if DIP is enabled.
32 static bool IsDIPEnabled();
33
31 // Returns the current absolute position of the mouse pointer. 34 // Returns the current absolute position of the mouse pointer.
32 static gfx::Point GetCursorScreenPoint(); 35 static gfx::Point GetCursorScreenPoint();
33 36
34 // Returns the window under the cursor. 37 // Returns the window under the cursor.
35 static gfx::NativeWindow GetWindowAtCursorScreenPoint(); 38 static gfx::NativeWindow GetWindowAtCursorScreenPoint();
36 39
37 // Returns the number of monitors. 40 // Returns the number of monitors.
38 // Mirrored displays are excluded; this method is intended to return the 41 // Mirrored displays are excluded; this method is intended to return the
39 // number of distinct, usable displays. 42 // number of distinct, usable displays.
40 static int GetNumMonitors(); 43 static int GetNumMonitors();
41 44
42 // Returns the monitor nearest the specified window. 45 // Returns the monitor nearest the specified window.
43 static gfx::Monitor GetMonitorNearestWindow(gfx::NativeView view); 46 static gfx::Monitor GetMonitorNearestWindow(gfx::NativeView view);
44 47
45 // Returns the the monitor nearest the specified point. 48 // Returns the the monitor nearest the specified point.
46 static gfx::Monitor GetMonitorNearestPoint(const gfx::Point& point); 49 static gfx::Monitor GetMonitorNearestPoint(const gfx::Point& point);
47 50
48 // Returns the bounds of the work area of the primary monitor. 51 // Returns the bounds of the work area of the primary monitor.
49 static gfx::Monitor GetPrimaryMonitor(); 52 static gfx::Monitor GetPrimaryMonitor();
50 53
51 // Returns the monitor that most closely intersects the provided bounds. 54 // Returns the monitor that most closely intersects the provided bounds.
52 static gfx::Monitor GetMonitorMatching(const gfx::Rect& match_rect); 55 static gfx::Monitor GetMonitorMatching(const gfx::Rect& match_rect);
53 }; 56 };
54 57
55 } // namespace gfx 58 } // namespace gfx
56 59
57 #endif // VIEWS_SCREEN_H_ 60 #endif // VIEWS_SCREEN_H_
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