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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_SCREEN_H_ | 5 #ifndef UI_GFX_SCREEN_H_ |
| 6 #define UI_GFX_SCREEN_H_ | 6 #define UI_GFX_SCREEN_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include "ui/base/ui_export.h" | 9 #include "ui/base/ui_export.h" |
| 10 #include "ui/gfx/native_widget_types.h" | 10 #include "ui/gfx/native_widget_types.h" |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 public: | 21 public: |
| 22 virtual ~Screen() {} | 22 virtual ~Screen() {} |
| 23 | 23 |
| 24 #if defined(USE_AURA) | 24 #if defined(USE_AURA) |
| 25 // Sets the instance to use. This takes owernship of |screen|, deleting the | 25 // Sets the instance to use. This takes owernship of |screen|, deleting the |
| 26 // old instance. This is used on aura to avoid circular dependencies between | 26 // old instance. This is used on aura to avoid circular dependencies between |
| 27 // ui and aura. | 27 // ui and aura. |
| 28 static void SetInstance(ScreenImpl* screen); | 28 static void SetInstance(ScreenImpl* screen); |
| 29 #endif | 29 #endif |
| 30 | 30 |
| 31 // True if DIP is enabled. |
| 32 static bool IsDIPEnabled(); |
| 33 |
| 31 // Returns the current absolute position of the mouse pointer. | 34 // Returns the current absolute position of the mouse pointer. |
| 32 static gfx::Point GetCursorScreenPoint(); | 35 static gfx::Point GetCursorScreenPoint(); |
| 33 | 36 |
| 34 // Returns the window under the cursor. | 37 // Returns the window under the cursor. |
| 35 static gfx::NativeWindow GetWindowAtCursorScreenPoint(); | 38 static gfx::NativeWindow GetWindowAtCursorScreenPoint(); |
| 36 | 39 |
| 37 // Returns the number of monitors. | 40 // Returns the number of monitors. |
| 38 // Mirrored displays are excluded; this method is intended to return the | 41 // Mirrored displays are excluded; this method is intended to return the |
| 39 // number of distinct, usable displays. | 42 // number of distinct, usable displays. |
| 40 static int GetNumMonitors(); | 43 static int GetNumMonitors(); |
| 41 | 44 |
| 42 // Returns the monitor nearest the specified window. | 45 // Returns the monitor nearest the specified window. |
| 43 static gfx::Monitor GetMonitorNearestWindow(gfx::NativeView view); | 46 static gfx::Monitor GetMonitorNearestWindow(gfx::NativeView view); |
| 44 | 47 |
| 45 // Returns the the monitor nearest the specified point. | 48 // Returns the the monitor nearest the specified point. |
| 46 static gfx::Monitor GetMonitorNearestPoint(const gfx::Point& point); | 49 static gfx::Monitor GetMonitorNearestPoint(const gfx::Point& point); |
| 47 | 50 |
| 48 // Returns the bounds of the work area of the primary monitor. | 51 // Returns the bounds of the work area of the primary monitor. |
| 49 static gfx::Monitor GetPrimaryMonitor(); | 52 static gfx::Monitor GetPrimaryMonitor(); |
| 50 | 53 |
| 51 // Returns the monitor that most closely intersects the provided bounds. | 54 // Returns the monitor that most closely intersects the provided bounds. |
| 52 static gfx::Monitor GetMonitorMatching(const gfx::Rect& match_rect); | 55 static gfx::Monitor GetMonitorMatching(const gfx::Rect& match_rect); |
| 53 }; | 56 }; |
| 54 | 57 |
| 55 } // namespace gfx | 58 } // namespace gfx |
| 56 | 59 |
| 57 #endif // VIEWS_SCREEN_H_ | 60 #endif // VIEWS_SCREEN_H_ |
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