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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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477 | 477 |
478 global_context()->set_object_function(*object_fun); | 478 global_context()->set_object_function(*object_fun); |
479 | 479 |
480 // Allocate a new prototype for the object function. | 480 // Allocate a new prototype for the object function. |
481 Handle<JSObject> prototype = factory->NewJSObject( | 481 Handle<JSObject> prototype = factory->NewJSObject( |
482 isolate->object_function(), | 482 isolate->object_function(), |
483 TENURED); | 483 TENURED); |
484 | 484 |
485 global_context()->set_initial_object_prototype(*prototype); | 485 global_context()->set_initial_object_prototype(*prototype); |
486 SetPrototype(object_fun, prototype); | 486 SetPrototype(object_fun, prototype); |
487 object_function_map-> | 487 object_function_map->set_instance_descriptors( |
488 set_instance_descriptors(heap->empty_descriptor_array()); | 488 heap->empty_descriptor_array()); |
489 } | 489 } |
490 | 490 |
491 // Allocate the empty function as the prototype for function ECMAScript | 491 // Allocate the empty function as the prototype for function ECMAScript |
492 // 262 15.3.4. | 492 // 262 15.3.4. |
493 Handle<String> symbol = factory->LookupAsciiSymbol("Empty"); | 493 Handle<String> symbol = factory->LookupAsciiSymbol("Empty"); |
494 Handle<JSFunction> empty_function = | 494 Handle<JSFunction> empty_function = |
495 factory->NewFunctionWithoutPrototype(symbol, CLASSIC_MODE); | 495 factory->NewFunctionWithoutPrototype(symbol, CLASSIC_MODE); |
496 | 496 |
497 // --- E m p t y --- | 497 // --- E m p t y --- |
498 Handle<Code> code = | 498 Handle<Code> code = |
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509 empty_function->shared()->DontAdaptArguments(); | 509 empty_function->shared()->DontAdaptArguments(); |
510 | 510 |
511 // Set prototypes for the function maps. | 511 // Set prototypes for the function maps. |
512 global_context()->function_map()->set_prototype(*empty_function); | 512 global_context()->function_map()->set_prototype(*empty_function); |
513 global_context()->function_instance_map()->set_prototype(*empty_function); | 513 global_context()->function_instance_map()->set_prototype(*empty_function); |
514 global_context()->function_without_prototype_map()-> | 514 global_context()->function_without_prototype_map()-> |
515 set_prototype(*empty_function); | 515 set_prototype(*empty_function); |
516 function_instance_map_writable_prototype_->set_prototype(*empty_function); | 516 function_instance_map_writable_prototype_->set_prototype(*empty_function); |
517 | 517 |
518 // Allocate the function map first and then patch the prototype later | 518 // Allocate the function map first and then patch the prototype later |
519 Handle<Map> empty_fm = factory->CopyMapDropDescriptors( | 519 Handle<Map> empty_function_map = CreateFunctionMap(DONT_ADD_PROTOTYPE); |
520 function_without_prototype_map); | 520 empty_function_map->set_prototype( |
521 empty_fm->set_instance_descriptors( | 521 global_context()->object_function()->prototype()); |
522 function_without_prototype_map->instance_descriptors()); | 522 empty_function->set_map(*empty_function_map); |
523 empty_fm->set_prototype(global_context()->object_function()->prototype()); | |
524 empty_function->set_map(*empty_fm); | |
525 return empty_function; | 523 return empty_function; |
526 } | 524 } |
527 | 525 |
528 | 526 |
529 Handle<DescriptorArray> Genesis::ComputeStrictFunctionInstanceDescriptor( | 527 Handle<DescriptorArray> Genesis::ComputeStrictFunctionInstanceDescriptor( |
530 PrototypePropertyMode prototypeMode) { | 528 PrototypePropertyMode prototypeMode) { |
531 int size = (prototypeMode == DONT_ADD_PROTOTYPE) ? 4 : 5; | 529 int size = (prototypeMode == DONT_ADD_PROTOTYPE) ? 4 : 5; |
532 Handle<DescriptorArray> descriptors(factory()->NewDescriptorArray(size)); | 530 Handle<DescriptorArray> descriptors(factory()->NewDescriptorArray(size)); |
533 PropertyAttributes attribs = static_cast<PropertyAttributes>( | 531 PropertyAttributes attribs = static_cast<PropertyAttributes>( |
534 DONT_ENUM | DONT_DELETE); | 532 DONT_ENUM | DONT_DELETE); |
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2368 return from + sizeof(NestingCounterType); | 2366 return from + sizeof(NestingCounterType); |
2369 } | 2367 } |
2370 | 2368 |
2371 | 2369 |
2372 // Called when the top-level V8 mutex is destroyed. | 2370 // Called when the top-level V8 mutex is destroyed. |
2373 void Bootstrapper::FreeThreadResources() { | 2371 void Bootstrapper::FreeThreadResources() { |
2374 ASSERT(!IsActive()); | 2372 ASSERT(!IsActive()); |
2375 } | 2373 } |
2376 | 2374 |
2377 } } // namespace v8::internal | 2375 } } // namespace v8::internal |
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