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Allow GLES2CmdDecoder to change the GLSurface associated with the default FBO.
This is part 1. It can't actually be used yet because there are assumptions that the surface never changed.
It is intended to allow each renderer process to create only one command buffer for use by the compositor while being able to switch the surface between different windows, for examnple if a single renderer process handles multiple tabs of the same site.
Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=137693
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content/common/gpu/gpu_command_buffer_stub.cc
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content/common/gpu/image_transport_surface.h
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content/common/gpu/image_transport_surface.cc
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gpu/command_buffer/service/gl_surface_mock.h
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gpu/command_buffer/service/gl_surface_mock.cc
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gpu/command_buffer/service/gles2_cmd_decoder.h
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gpu/command_buffer/service/gles2_cmd_decoder.cc
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gpu/command_buffer/service/gles2_cmd_decoder_mock.h
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gpu/command_buffer/service/gles2_cmd_decoder_unittest.cc
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gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.cc
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gpu/command_buffer/tests/gl_manager.cc
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gpu/demos/demos.gyp
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gpu/demos/framework/window.cc
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gpu/gles2_conform_support/egl/display.cc
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gpu/gpu_common.gypi
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webkit/gpu/webgraphicscontext3d_in_process_command_buffer_impl.cc
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Total messages: 2 (0 generated)
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