Chromium Code Reviews| Index: content/common/gpu/media/rendering_helper.h |
| diff --git a/content/common/gpu/media/rendering_helper.h b/content/common/gpu/media/rendering_helper.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..75e96c61269aea14f418e1aed256fa878305108e |
| --- /dev/null |
| +++ b/content/common/gpu/media/rendering_helper.h |
| @@ -0,0 +1,65 @@ |
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ |
| +#define CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ |
| + |
| +#include "base/basictypes.h" |
| + |
| +namespace base { |
| +class WaitableEvent; |
| +} |
| +class MessageLoop; |
| + |
| +namespace video_test_util { |
| + |
| +// Creates and draws textures used by the video decoder. |
|
Ami GONE FROM CHROMIUM
2012/05/15 17:55:22
Doco thread unsafety? Or is the mac impl more fle
sail
2012/05/15 23:53:31
Done.
|
| +class RenderingHelper { |
| + public: |
| + // Create a platform specifc implementation this object. |
| + static RenderingHelper* Create(); |
| + |
| + // Platform specific setup. |
| + static void InitializePlatform(); |
| + |
| + RenderingHelper() {} |
| + virtual ~RenderingHelper() {} |
| + |
| + // Create the window and render context. |
| + virtual void Initialize(bool suppress_swap_to_display, |
| + int num_windows, |
| + int width, |
| + int height, |
| + base::WaitableEvent* done) = 0; |
| + |
| + // Undo the effects of Initialize() and signal |*done|. |
| + virtual void UnInitialize(base::WaitableEvent* done) = 0; |
| + |
| + // Return a newly-created GLES2 texture id rendering to a specific window, and |
| + // signal |*done|. |
| + virtual void CreateTexture(int window_id, |
| + uint32* texture_id, |
| + base::WaitableEvent* done) = 0; |
| + |
| + // Render |texture_id| to the screen (unless |suppress_swap_to_display_|). |
| + virtual void RenderTexture(uint32 texture_id) = 0; |
| + |
| + // Delete |texture_id|. |
| + virtual void DeleteTexture(uint32 texture_id) = 0; |
| + |
| + // Get the platform specific handle to the OpenGL context. |
| + virtual void* GetGLContext() = 0; |
| + |
| + // Get the platform specific handle to the OpenGL display. |
| + virtual void* GetGLDisplay() = 0; |
| + |
| + // Returns the message loop that this object was initialized on. |
| + virtual MessageLoop* GetMessageLoop() = 0; |
|
Robert Sesek
2012/05/15 16:04:49
Proxy?
Ami GONE FROM CHROMIUM
2012/05/15 17:55:22
Unused?
sail
2012/05/15 23:53:31
Done.
Yea, it turns out that this wasn't needed. R
|
| +}; |
| + |
| + |
|
Robert Sesek
2012/05/15 16:04:49
nit: two extra blank lines
sail
2012/05/15 23:53:31
Done.
|
| + |
| +} // namespace video_test_util |
| + |
| +#endif // CONTENT_COMMON_GPU_MEDIA_RENDERING_HELPER_H_ |